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DOUGH: A Crime Strategy RPGNews7th October Patch Update
Game update

7th October Patch Update

DOUGH: A Crime Strategy RPG · published 7 Oct 2024, 17:26 UTC · build 15956546

All newsPlayers around this dateRead on Steam

Changes

  • "Ears Everywhere" now has a bigger area knowledge gain modifier(from 10% increase to 50% increase per level)
  • Schemer now has Associate guns and Associate beer talents
  • Starting Toughness now increases max health by 6

    Additions

  • When changing archetype more appropriate talents are prepopulated now(with more interesting starting talents to come)
  • Added World events regarding crime bosses or between bosses
  • Added an option to stop Day and Night Cycle from activating as requested by some users. You can activate it by pushing LCtrl + LAlt + LShift + D(Hard combination I know but still didn't want users to unknowingly activate it.)

    Improvements

  • Building that can't be named no longer show custom names(aka convenience stores, residential buildings, gas station etc)
  • Clicking on new mission message now takes you to that specific mission
  • Clicking on standing order mssage now takes you to the Standing Orders Panel
  • You can no longer hear UI sounds when the game is in the background

    Fixes

  • Fixed an issue where on rain, bushes were not rendering correctly
  • Fixed an issue where on load in certain case the associates were getting doubled
  • Fixed an issue where some roads where rendered on top of one another, causing flickering(or Z-Fighting)
  • Fixed an issue where initial talent was having trouble with showing tooltip
  • More from DOUGH: A Crime Strategy RPG

    Other announcements

    All news
    Game update7 Jun 20267th June Small UpdateHere is a small update it includes: UI improvements A handful of small bug fixes Some bigger bug fixes Tutorial bug fix and improvements In the next update(s) you can expect: City map overview More bug fixes Potentially the first version of the schemes system Potentially Tutorial Major improvements.Community29 May 2026Idea discussion #1 : SchemesThis is something that I wanted to start for a long time, so here is the first post/discussion of this kind, hopefully there will be many more SCHEMES One thing I felt was missing in the game were ways to make certain elements of the game more in depth or fun, both from a diplomatic, economic, as well as conflict standpoint. I felt the world of crime was too creative and my game wasn't able to…In-game event21 Feb 2026Leaving Early Access dilemmaHey, what's goin' on, huh? Hope youse all doin' good? Listen, I got a little situation here, a real pickle, ya know? Got a bunch of funding options out there for new gaming ventures, but some of these wiseguys want a full release of the game, others wanna narrative piece — it's a whole circus. So here's the deal: I wanna apply to as many as I can, 'cause the publisher route that I tried for som…