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SpellRogueNewsDev Blog #10: Game Modes and the SPILL
Community

Dev Blog #10: Game Modes and the SPILL

SpellRogue · published 4 Oct 2024, 13:00 UTC

All newsPlayers around this dateRead on Steam

Greetings Dice Slingers!

Today we're showing off one of the new features for the upcoming update: Game Modes!


NOTE: The above Modes & Modifiers are still under development and might be subject to change

At the top of the Game Mode menu is a list of presets of new interesting and challenging ways to play SpellRogue. The Game Modes affect how you build your character during a run, while some even modify the map, giving you a very different experience playing SpellRogue.

Under the hood each Game Mode is simply a list of Modifiers, which are shown below the modes. Using the "Custom" mode these modifiers are freely customizable, allowing you to to set up games exactly how you want to play! Experiment with weird and bonkers combinations, and challenge yourself and your friends to try combinations that are barely possible to win.

The SPILL

Coffee Stain and friends are putting on the streaming event “the SPILL” on October 8th with a bunch of fellow developers like Deep Rock Galactic, Satisfactory, Valheim and many more! We will be there talking about SpellRogue Update 5, the path to 1.0 and a few other interesting topics. So make sure to tune in - it's going to be a ton of fun!

To learn more, check out this video with Snutt from the Satisfactory Team, or head on over to the SPILL website to keep tabs on the schedule.

Watch on YouTube


Finally, we are planning to run the open beta testing for Update 5 in the coming weeks, but we will let you know more in the next Steam post.

May your dice roll true 🧙
Tim, Thorbjørn & Paw

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