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RAILROADS OnlineNewsRailroads Online – Beta Hotfix: Build 51175
In-game event

Railroads Online – Beta Hotfix: Build 51175

RAILROADS Online · published 9 Oct 2024, 15:01 UTC

All newsPlayers around this dateRead on Steam

Dear Community,

We just released a hotfix on the beta branch for the Anniversary Update! With this update, we're fixing a bunch of issues that came up since release and were reported to us by the community – thank you ♥

This update will once again only be available on the beta branch – so if you want to try it out, make sure you're on the right version! Go to your library in Steam, right-click on Railroads Online, open Properties, go to Betas, and select "Beta" under "Beta Participation - an update will now be triggered.

The update isn't available for you yet? Please make sure to verify your game files after downloading the update: Go to your library in Steam, right-click on Railroads Online, open Properties, go to Installed files and click on "Verify integrity of game files".

Your Railroads Online Team

New Features

  • Added the ability to control multiple Units
    • To gain access to this feature simply couple your engines together then to the rest of the cars
    • This is an automatic feature for ease of use
    • It works for several locomotives coupled together, no matter which directions
    • You will always see the controls of the locomotive in which you entered
    • A single engine controls all connected engines
      • Brake
      • Throttle
      • Reverser
      • Whistle

    • Added the ability to see freight counts while in the unloading/loading camera

      • Added UI elements to show keybinds

    Bug Fixes

    • Fixed an issue where first person sliders would not change increments until the mouse button was let go
    • Fixed an Issue with brake not applying until higher values
    • Fixed an issue where cars would stop a train when trying to couple to them
    • Fixed an issue where language options were not saving properly
      • Note: some settings are global setting meaning, they are saved meaning settings are saved across all saves until the player changes them, weather, fuel, couplers, autosave, time of day, etc

    • Fixed an issue where auto-saving intervals were not being saved and applied properly
    • Fixed Spanish translation issues
    • Fixed an issue with the D&RG gondolas not coupling together
    • Fixed an issue where it was hard to select a car or train when it was derailed upside down
    • Fixed an issue where crossovers would derail trains
    • Fixed an issue where the camera would auto rotate while the train was moving in the unloading/loading cam
    • Fixed an issue where turning graphics settings to low caused the ground to disappear
    • Disabled right clicking in the construction menu

      • This caused some confusion with players on how to spawn items
      • To open sub menus
      • Left click on the 4 colored boxes in the upper right of the left menu
      • Once the sub menu opens Left click on the item you want
      • Right clicking no longer spawn objects or opens menus

    • Fixed an issue with Cooke 2-6-0 Coal

      • Removed a knuckle from the cook 2-6-0 on the rear of the cab
        • Tender now couple properly
        • Adjusted front knuckle coupler
        • Adjusted front marker lights

    • Fixed an issue with knuckle couplers

      • They should no longer fall out of the pockets when derailed

    • Fixed an issue where the sand house would refill sand slowly

      • Takes about 15 seconds to recover 1 sand

    • Fixed an issue where the D&RG water tower was not filling

      • Takes about 10 seconds to recover 1 water

    • Fixed an issue where the parallel track tool was not closing properly after switching to a new tool
    • Fixed an issue where the steam animations were not playing properly

      • Steam should now flow smoothly like it did pre-anniversary update

    • Fixed an issue where clients would not gain xp or money for the hosts while in a company
    • Fixed an issue where the game wouldn’t update server set FPS

      • FPS set by the host for the server will update for clients after a few seconds

    • Fixed an issue where the spawn tracks could be unintentionally deleted by the players
    • Fixed an issue with the multiplayer server list

      • Server list now shows correct ping
      • Removed player count, when joining a full server a prompt will be displayed

    • Fixed an issue with locomotives and cars

      • Locos and cars paints should match the colors as the host
      • Fixed an issue where locos were missing parts
      • Fixed an issue where the shay had no collider on the front of the cab
      • Fixed an issue where freight lost their hit boxes after being derailed

    • Fixed an issue where there were some missing props

      • Re Added the chair prop
      • Re Added the water tower prop
      • Re Added the rail rest prop

    • Fixed an issue where cars and engines would spawn on top of each other after being bought from the store
    • Fixed an issue where the camera could be turned upside down
    • Fixed an issue where the sandhouse and telegraph office did not have the grounds works option under them
    • Fixed several issues with the pre-laid maps

      • Fixed an issue where trees and rocks were in the tracks
      • Added an alternate route to Pine Valley for the iron ore mine to help with early game. About a 3% grade then the final stretch is a slow 6% climb.

    • Fixed an issue where tracks were sunk into the ground
    • Fixed an issue where facilities with foundation snapped to the ground
    • Fixed an issue where loading from the car at the refinery didn't work
    • Fixed an issue where 12 AM and 12 PM were flipped
    • Fixed an issue where some freight types showed the wrong sales price in their texts in Wiki
    • Fixed an issue where clients didnt see the correct in- and outputs on the Maximap of some industries
    • Fixed an issue where loading didn't work as intended (e.g. cordwood, beams, lumber...)

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