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Outpost: Infinity SiegeNews[Bug Fix] Bug fixes and adjustment
Game update

[Bug Fix] Bug fixes and adjustment

Outpost: Infinity Siege · published 25 Sep 2024, 04:18 UTC

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Adjustments and Optimizations:
1. Optimized the system interface display, operational logic, and related features in .
2. Reduced the growth curve for recovery time on lower risk levels in and .
3. Reduced the research cost of to 0.
4. Optimized some in-game text descriptions and translations.
Fixes:
1. Fixed several issues that could cause the game to crash.
2. Fixed an issue where the was selling items abnormally.
3. Fixed an issue where, in mode, the event of obtaining after killing an enemy with a heavy mech did not provide damage buffs.
4. Fixed an issue where missile trajectories fired by missile tanks in the client would behave abnormally in multiplayer mode.
5. Fixed a display issu of Kronos from the client’s perspective in multiplayer mode.
6. Fixed an issue in Command Mode where certain operations could lead to abnormal building interaction displays.
7. Fixed an issue where the electromagnetic effect of the would not disappear after the shell was fired into the distance.
8. Fixed an issue where the EMP projectile from would not disappear if destroyed mid-flight.
9. Fixed an issue where enemy tank mortar shells would linger in mid-air after being hit by Rapid-Fire XEN but not destroyed in one shot.
10. Fixed an issue in Tour mode where a victory dialog would incorrectly appear if the player failed to complete the recovery and was killed.
11. Fixed an issue where damage values were displayed incorrectly when [406 Cruiser Cannon] attacked Seraph.
12. Fixed an issue where the explosion could not knock down characters.
13. Fixed an issue in Mission where skipping the animation for obtaining the Double-Barrel Gun could lead to UI display issues.
14. Fixed an issue where canceling research after leaving and returning to the base scene would display an abnormal prompt regarding the rollback of research points.
15. Fixed an issue where the sound effect would not stop when exiting dispaich interface during character upgrading animation.
16. Fixed an issue where some side quest titles were missing in-game.
17. Fixed an issue where pressing the Q key to swap XEN weapons in-game would display incorrect slots compared to the actual slot swapped.
18. Fixed an issue where using the mouse wheel to view risk events in the preparation room would affect the sandbox perspective afterward.
19. Fixed an issue where splitting items would sometimes not display correctly on the interface.

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Community30 Sep 2025Update on Original Soundtrack for <Outpost: Infinity Siege>Dear Commanders, Thank you for your tremendous support and enthusiasm for the Original Soundtrack of Outpost: Infinity Siege . We regret to inform you that, due to copyright reasons, a selection of tracks will be removed from the soundtrack and will no longer be available after October 10th . We sincerely apologize for any inconvenience this may cause and greatly appreciate your understanding.…Release29 Jul 2025Free Soundtrack Available NowDear Commanders, It's been a while since we last shared an update as we've been deeply immersed in the world of Outpost. Your incredible passion and patience throughout this journey mean the world to us. It's with genuine excitement that we announce a special gift for our community: a free Soundtrack DLC, releasing Today! This collection features all 31 original tracks composed specifically for…In-game event18 Dec 2024[Patch Note] Autoloader can now be filled up before Missionv2.0-16f949d.2024.1218.15 1. series can be filled with Ammo Boxes and shells from the warehouse before the tour starts. (old archive needs to be re-saved with the outpost configuration to take effect) 1. can be upgraded into under Command Mode. Removed the event simultaneously. 2.Added the upgrade function of , which will significantly help increase HP. 3.Added extra Damage Amp of on non mechan…