Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SILENT BREATHNewsMAJOR UPDATE 2 & NEWS
Major update

MAJOR UPDATE 2 & NEWS

SILENT BREATH · published 6 Oct 2024, 17:13 UTC

All newsPlayers around this dateRead on Steam

First of all, I’d like to express my deepest thanks to all of you. Over 100,000 people have now ventured and gotten lost in this mystical forest!

Although I’ve been quiet for a while, I’ve been working hard behind the scenes to make the game even better and more reachable. And now, I’m excited to share some great news, along with a special discount to celebrate!

EXODIAC STUDIOS is now officially a PlayStation and XBOX partner! We’re getting closer to experiencing the terror of the forest on our big screens!

And finally, the 2nd major update of SILENT BREATH is here!

GAMEPLAY:

  • New Deadly Threat.
  • New Locations.
  • A New Minor Ending (The beginning of breaking the cycle).
  • New Scare.
  • Redesigned flashlight (Now more realistic and shines further).

BUG FIXES:

  • Fixed DLSS issue.
  • Fixed a bug where another ending was triggered while dead.

ADJUSTMENTS:

  • Added NavLinkProxies, enabling threats to move across the map in a more terrifying way.
  • Adjusted MissingSpawner, ensuring the lost now spawn more consistently.
  • Some scares have been reworked.

STORE:

  • New achievements added.

SETTINGS:

  • Fixed an issue where the settings menu was drawn incorrectly on certain screens.
  • Corrected some font errors in some languages.

We will be announcing a new update and exciting features very soon. Stay tuned!

If you experience any issues, please join the official Silent Breath Discord: https://discord.gg/silentbreath Thanks,

EXODIAC STUDIOS

More from SILENT BREATH

Other announcements

All news
Game update20 Aug 20261.01A FIXES & FISHEYE TOGGLESmall Update · Added an option under Accessibility to enable or disable the Fisheye effect . · Made a few minor audio fixes and improvements.Major update20 Aug 2026SILENT BREATH - FULL RELEASESILENT BREATH — FULL RELEASE Hello everyone, First of all, I want to apologize for how long the full release has taken. Some health issues in my family forced me to step away from development for a while. Thankfully, everything is okay now, and I'm finally back. SILENT BREATH has been a very special project for me. I've developed the game entirely on my own, and throughout this journey, I've no…Major update1 Feb 2026SILENT BREATH Multiplayer Update: New Entities, Reworks & MoreHello everyone, As you know, SILENT BREATH recently received a free Multiplayer update . This update was my personal way of saying thank you for your incredible support. After countless sleepless nights and hundreds of hours of work, we are now closer than ever to the full release . Since we couldn’t properly celebrate the Multiplayer launch back then, I wanted to do it right this time — with a…