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TerritoryNewsTerritory – Alpha 6.47 – Territory Defence Systems
In-game event

Territory – Alpha 6.47 – Territory Defence Systems

Territory · published 7 Oct 2024, 11:35 UTC · build 15952561

All newsPlayers around this dateRead on Steam

Added

Automatic Turrets


All craftable, lootable and tradeable.

Ballista Turret

  • Slow to fire and aim but packs a punch
  • Craftable on the crafting bench.
  • Fires retrievable bolts.

Ballista Bolts


Bolts are crafted with wood and stone on the crafting bench.

Minigun (Mounted)

  • Effective defence against armed threats
  • Craftable on the crafting bench.
  • 7.62x51 NATO rounds

Territorial Automated Defence System (TADS)

  • When you're serious about home defence.
  • Craftable on the weapon bench
  • 7.62x51 NATO rounds
  • Holds more ammunition than minigun
  • More Damage
  • Faster firing rate
  • Faster tracking speed
  • Can fire 360 degrees
  • Missiles currently disabled UFN

Fixed

  • Zombies screaming too often

Changed

  • Cook time for gunpowder mixture on crafting bench and chemical station
More from Territory

Other announcements

All news
Game update8 Sep 2026Territory Alpha 7 Experimental Play TestTerritory (Alpha 7) has been updated on the experimental branch. Initially there is three dedicated servers, one in Sydney, APAC one in Ohio, US and one in Frankfurt, EU. Please bare with me and be patient as i get all of this infrastructure running smoothly. there will likely be hiccups and be prepared to lose everything you've done and to start fresh. Alternatively, you can play locally on yo…In-game event25 Jun 2025Territory – Alpha 7 – Unreal Engine 5.6Changed · Upgraded project to Unreal Engine 5.6 (Latest Release) This should bring some overall performance improvements and gives me more tools to use in development. Note this will be a large download due to the new engine version. Starting the Alpha 7 run.In-game event30 Apr 2025Territory – Alpha 6.52 – New Quest SystemAdded · New Quest System that is fully multiplayer ready. · Only 2 Main Mission Quests to begin with while I work on more main mission and side quest types such as kill, collect and craft quests. · In multiplayer other players can be invited to join quests so they can be completed together. · Interested in ideas for quest types and ideas for where the story line should go.