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The Golden CaravanNewsThe Boxing Room
Major update

The Boxing Room

The Golden Caravan · published 27 Sep 2024, 13:31 UTC

All newsPlayers around this dateRead on Steam

The Boxing Room

Ladieeees and Gentleman!!!
Welcome, to The Golden Caravan Arena!
This is not only a casino, it's also the perfect venue for your favorite boxing matches.

The Enemies


That's great news for tourists, but bad news for Charlie!
He will now have to face these folks, and they're not joking around:

Charlie


But worry not! He is prepared to fight back, armored to the teeth with giant gloves, a tie, and more handsome than ever.

The Story


We expanded the story, introducing a very important character: Mr. Falconetti.
This is not your average character, and without revealing any details, let's say Charlie and him know each other for a while...

What's next?


We're now working on new mechanics, and will be ready very soon, so stay tuned.
We hope you like this update, let us know what you think, and let's get ready to ruuuumbleeee!
Remember to wishlist, and follow us in all our social media channels!

More from The Golden Caravan

Other announcements

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Community14 Sep 2026The Golden Caravan is Heading to the devINITIVE Showcase!The syndicate is taking over the spotlight. We are thrilled to announce that The Golden Caravan has been officially selected to feature at the devINITIVE Showcase on September 16th ! 🃏 Being chosen as part of this official selection is a huge milestone for our tiny team. It means the world to see our jazz-noir, avian underworld recognized alongside so many incredible indie projects. What Does…In-game event9 Sep 2026Playtests Start NOW!THE HOUSE HAS NEW RULES, PIGEON. Word's out on the street... the Golden Caravan's had a little... renovation. New rooms, new faces, new ways to lose your feathers. We made a lot of changes to render life in our avian underworld even more mysterious, atmospheric, and playable. From one word to another... It is time for playtests! You can try the new version right here on Steam for PC and Mac . W…Community9 Jul 2026The Paradox of the First 3 Seconds (And the Art of Wearing Many Hats)One thing people don't often see about indie development is that making the game is only part of the job. At first, we were handling the art direction and narrative by ourselves. Fortunately, Damian – a great artist and close friend – joined the project. Between the two of us, we wear a ridiculous number of hats every single day: character design, animation, backgrounds, UI/UX, VFX, art directi…