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MicrocosmNewsMicrocosm is out now! (Plus release giveaway details)
Game update

Microcosm is out now! (Plus release giveaway details)

Microcosm · published 2 Jun 2017, 17:37 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! The first fully-public version of Microcosm is live now on Steam and itch! I'm so excited to get it into some folks' hands and start working on new features and improvements.

If you'd like a chance to win a free copy of Microcosm,
just comment on the /r/vive giveaway post! I'll update this post and the comment in that thread when the winners are announced later tonight (2017/06/06).

More from Microcosm

Other announcements

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In-game event30 Jun 2022An update on the future of Microcosm(Pic related: One of my stress testing worlds running on iOS. Each voxel is one cubic inch; this world doesn't really fit in my house!) The Steam version of Microcosm hasn't been updated in a few years. In retrospect, releasing a VR game right before moving into a van for two years probably wasn't my most brilliant idea. However, during that time, I've been at work on a rewritten voxel engine a…Game update1 Aug 2017Bugfix update: 0.1.6I just released Microcosm 0.1.6. The only change in this update is a fix for a bug that could cause lights to be saved and loaded in the wrong position.Game update31 Jul 2017Microcosm 0.1.5 Release NotesHey folks! It’s been longer than I would have liked since my last update. Things are very hectic in my life right now. My day job is on the verge of a big launch, and I’m also preparing for an upcoming house move. I’m still dedicated to improving Microcosm and adding lots of new features, it just isn’t moving quite as quickly as I’d originally hoped. That being said, I’m very happy to release 0…