Since the release in last week we’ve released patch v.1.1 and today a second patch came out - v.1.2!
Our main focus was to fix some major bugs (like a bug with the “Silentium” spell) that were found after release, as well as gameplay improvements that we were able in a short time period.
Here is the full changelog:
v0.1.2
Bug fixes:
- Fixed a bug that caused “Silentium” spell to not work properly
- Fixed a bug that caused a “sacrifice mage” button to disappear on some systems
- Fixed a bug that caused a spell’s cooldown to show ridiculous numbers before first use
- Fixed an issue with Dragon Blood potion that caused it to not work properly
- Fixed some translation errors
Improvements:
- Lowered the amount of items needed to summon a mage through Crystal Retort
- Added tooltips for ingredients and for Crystal Retort window
- After clicking on the achievement, a Residence window showing corresponding trait will open
- All effects of spells and potions that show on prediction panel if the danger awaits during future tempest events will have their colors switched
- Now a magnus diary page will open as soon as you get it
v0.1.1
Bug fixes:
- Fixed a bug that caused tutorial to stop working if the game was closed with alt-F4 on Windows systems
- Fixed a bug that caused the story mode stop in ⅓ of it’s progress
Improvements:
- Changed an amount of barrier HP healed per turn of the tempest to 3-5-7, depending on building level
- Added a traits progress on tooltip in the Residence window
- Rewrote some tooltips to be more clear and informative
- Minor UI improvements
Thank you all for your patience and for sending us valuable feedback on the game, it helps us make Mittelborg great again!
The next update will be released just in a few days - stay tuned!