Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ADAPTRNewsMinor patch!
Game update

Minor patch!

ADAPTR · published 21 Nov 2018, 13:58 UTC

All newsPlayers around this dateRead on Steam

-ARTHER is now collectable on level 10
-Improved a number of collisions on level 10
-Level 10's target time is now 10 minutes, up from 90 seconds. Oops. Sorry it wasn't possible.

The highest completion score I've seen so far is 50% - anyone managed higher?

More from ADAPTR

Other announcements

All news
Game update26 Nov 2018Patch 1.6 live now!Thanks to further community feedback and bug reports, I'm happy to present the randomly-numbered version 1.6 of ADAPTR. · Added some collisions for people who forgot it's a puzzle game and who went exploring instead · Fixed some holes in BD2 · Fixed some holes in BD3 · Fixed some holes in BD4 · Improved Editor Grid in BD4 · Added trigger support to pad · Fixed issue where main remapped controls…Game update23 Nov 2018Another minor set of fixes based on feedbackAdded one of the new secondary push boxes on BD2, so the camera shouldn't be able to get stuck on the way into elevator shaft · Improved Editor Cage collision on BD2 · Improved Editor Cage collision on BD3 · Fixed Z-fighting issue on BD4 · Improved Pad SupportGame update5 Nov 2018Patch notes!We've had some limited feedback and a number of small level bugs, as well as some feature requests. · Added sub-renderer flags for editing vs simulating for slightly better performance · Tweaked a number of audio sources for a better balance · Clamped Camera height to +- 8m, as some cameras were escaping! · Did a performance pass low-end machines, removing a bunch of physics objects and detail…