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SKIPCHASERNewsBack from GDC, a week of feedback
Community

Back from GDC, a week of feedback

SKIPCHASER · published 5 Mar 2017, 17:57 UTC

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Hey everybody,

We're back from GDC and starting to compile feedback from everyone who got a chance to play the game. We got to meet the creator of one of our favorite games Relic Hunters Zero as well.

This week will begin our first two-week SKIPCHASER sprint, so look forward to that.

More from SKIPCHASER

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Major update29 May 2020SKIPCHASER 1.5 is live!In celebration of our new game RogueJack releasing on Steam a couple of days ago, we've packaged up some QoE updates for SKIPCHASER and added a few new features. Here's the breakdown of whats new: · Sliding difficulty scale that buff enemies the less you die · In-level vending machines that let you try out some of the weapon parts for a limited time · 64-bit and signing issues on macOS · Keep b…Game update20 Aug 20191.1.3 is out with SteelSeries Engine SupportVersion 1.1.3 updates some SDK stuff under the hood and adds color shifting support for SteelSeries Keyboards, Mice and Headsets. We don't overwrite your settings, just supplement them with a FnKey health bar and key cap highlights for key bindings. If you are a developer and want to add these features to your game, we've posted the Lua code on Github .Community25 Mar 20191.1.2 Bugfix Build Out Now & SteelSeries Support Coming SoonNot much to say on the update side, just a couple small fixes including a un-touchable gun part that was in the middle of some maps. We'll also be partnering with SteelSeries to support some of their new controllers, keyboards and mice. More on that soon!