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Outpost: Infinity SiegeNews[Patch Note] Bug Fixes and some adjustments
In-game event

[Patch Note] Bug Fixes and some adjustments

Outpost: Infinity Siege · published 28 Aug 2024, 02:23 UTC

All newsPlayers around this dateRead on Steam

v2.0-6709b89.2024.0827.16

1.XEN Adjustment: Increased the taunting range of XEN by 50%.
2. Optimization: The previous function is now accessible through the option in the pause menu.

1.Fixed abnormal gun barrel behavior when Hellfire switches attack targets.
2.Fixed the issue in mode where the automatic loader could mistakenly load shells for Rocket Array after you are relocated to a new site.
3.Fixed UI display issues when selecting Decipher - Small Artillery Formation.
4.Fixed the problem of abnormal HP of revived squadmates when the character has the trait.
5.Fixed UI display issues when reviving squadmates with the trait.
6.Fixed the issue where Rocket Gloves did not produce inertia after dashing in some cases.
7.Fixed the issue where turret attack power did not change after moving it out of the amplification range under Config mode.
8.Fixed the issue where landmines fired by morph XEN sometimes got stuck underground.
9.Fixed the issue where Electromagnetic Cruiser Cannon and 406mm Cruiser Cannon impact effects might remain on the ground when switching from high to low graphics settings in battle.
10.Fixed the issue in mode where turrets controlled outside of the outpost did not follow the outpost during relocation.
11.Fixed the issue where the trait effects did not apply to large turret units.
12.Fixed the issue with abnormal display of the weakness of the Kronos in multiplayer mode of .
13.Fixed the abnormal hit sound effects for some monsters.
14.Fixed abnormal behavior when using chairs in some cases.
15.Fixed the issue where could be used infinitely in some situations.
16.Fixed various UI display issues.
17.Fixed text overflow and anomalies in some languages.
18.Fixed the issue where tooltips for building components in the store sometimes displayed incorrectly if the number of linked effect items was inconsistent.
19.Fixed the issue where the preview screenshot of outpost designs was incorrect after saving the design.
20.Fixed the issue where incomplete remaining tasks in the main quest mode did not auto-sort correctly.
21.Fixed overlapping equipment name text issue at 1280x800 resolution.
22.Fixed incorrect event text descriptions.
23.Fixed the issue where clicking the exit button in the bottom-right corner of the dispatch reward interface caused abnormal behavior.
24.Fixed the issue where guns could not repel squadmates during in-game combat.
25.Fixed abnormal sound effects for some XENs.

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Community30 Sep 2025Update on Original Soundtrack for <Outpost: Infinity Siege>Dear Commanders, Thank you for your tremendous support and enthusiasm for the Original Soundtrack of Outpost: Infinity Siege . We regret to inform you that, due to copyright reasons, a selection of tracks will be removed from the soundtrack and will no longer be available after October 10th . We sincerely apologize for any inconvenience this may cause and greatly appreciate your understanding.…Release29 Jul 2025Free Soundtrack Available NowDear Commanders, It's been a while since we last shared an update as we've been deeply immersed in the world of Outpost. Your incredible passion and patience throughout this journey mean the world to us. It's with genuine excitement that we announce a special gift for our community: a free Soundtrack DLC, releasing Today! This collection features all 31 original tracks composed specifically for…In-game event18 Dec 2024[Patch Note] Autoloader can now be filled up before Missionv2.0-16f949d.2024.1218.15 1. series can be filled with Ammo Boxes and shells from the warehouse before the tour starts. (old archive needs to be re-saved with the outpost configuration to take effect) 1. can be upgraded into under Command Mode. Removed the event simultaneously. 2.Added the upgrade function of , which will significantly help increase HP. 3.Added extra Damage Amp of on non mechan…