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Untamed KingdomNewsUntamed Kingdom - Patch Notes V2.00009
In-game event

Untamed Kingdom - Patch Notes V2.00009

Untamed Kingdom · published 18 Aug 2026, 04:25 UTC · build 24789358

All newsPlayers around this dateRead on Steam

Untamed Kingdom - Patch Notes V2.00009

We've had a busy week of improvements across Untamed Kingdom, with this update focused on gameplay balance, animal behavior, NPC improvements, the HUD, audio, lighting, world design, and overall stability.

Here is a complete overview of the changes introduced throughout the past week.

UI & HUD Improvements

  • Main Menu Redesigned

    • The main menu has received a complete visual redesign.

  • New Settings UI

    • A new settings interface has been added to the main menu.

  • HUD Improvements

    • The in game HUD has been modified to improve readability and immersion.

  • Compass Added

    • An in game compass has been added to help players navigate the world.

  • Animal Mood System

    • Animal moods are now displayed directly on the HUD.

  • Mood Updates

    • Animal mood now properly updates based on taking damage, hunger, thirst, and body temperature.

  • Chat Improvements

    • The chat system has been fixed and will now automatically hide when not being used, preventing it from covering the screen during gameplay.

Animal Balance & Gameplay

  • Full Animal Balance Pass

    • Animal statistics have been rebalanced across the roster.

  • Moose Balance

    • The Moose is currently the strongest animal in the roster, sitting approximately 8% above the Grizzly Bear in overall strength.

  • Stamina Regeneration

    • Stamina regeneration speeds have been adjusted across the animal roster.

  • Resting

    • Sitting now regenerates stamina faster, giving players a greater incentive to rest and recover.

  • Fox NPC Damage

    • Fox NPC damage has been reduced from 20% to 10%.

  • Swimming Areas

    • Swimming areas throughout the world have been fixed.

  • Animal Camera

    • Several animal camera issues have been fixed.

Scent System

  • Scent Range Improvements

    • Scent detection ranges have been adjusted to provide more accurate detection distances.

  • Scent System Improvements

    • Additional improvements have been made to how the scent system detects and tracks scents throughout the world.

NPC & AI Improvements

  • NPC Roaming

    • NPC animals can now travel throughout the full map, providing more dynamic wildlife encounters.

  • NPC Distribution

    • Approximately 20% of NPCs will remain around their initial spawn areas, while the remaining 80% will roam toward different random water sources throughout the world.

  • Additional NPC Spawners

    • Additional NPC spawners have been added throughout the map.

  • NPC Bears

    • Fixed an issue where NPC Bears would run away after being attacked.

  • NPC Bear Combat

    • NPC Bears will now properly fight back against attackers.

  • Increased NPC Population

    • More NPC wildlife has been added throughout the world.

Audio Improvements

  • Added eating audio.

  • Added drinking audio.

  • Added carnivore panting audio.

  • Fixed an issue where ambient audio would only play in one specific area of the map.

  • Fixed deer running footsteps.

World & Environment

  • Dense Forest Improvements

    • Additional dense forest areas and environmental updates have been added to the map.

  • Lighting Improvements

    • Lighting has been adjusted throughout the world to improve atmosphere and visibility.

  • Time of Day

    • The day and night cycle has been adjusted to approximately 60 minute days and 30 minute nights.

  • Additional Wildlife

    • More NPC wildlife has been added throughout the world.

New Content

  • Wolf Skins

    • New Wolf skins have been added to the game.

  • Night Vision

    • Fixed an issue causing Night Vision to function incorrectly.

Stability & Fixes

  • Fixed several issues that could cause fatal errors.

  • Fixed various animal camera issues.

  • Fixed swimming areas throughout the world.

  • Fixed scent detection ranges.

  • Fixed NPC Bear behavior when attacked.

  • Fixed Night Vision.

  • Fixed various lighting and environmental issues.

  • Made additional general stability improvements.

What's Next

Development will continue with a focus on improving animal behavior, gameplay balance, world immersion, stability, and overall performance.

Thank you to everyone continuing to test Untamed Kingdom, report bugs, and provide feedback. Your feedback directly helps us identify the areas that need attention and continue improving the game.

See you in the Kingdom.

Untamed Kingdom Development Team

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