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Infinite BackroomsNewsGame Release and Thanks for the 20.000 wishlists!
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Game Release and Thanks for the 20.000 wishlists!

Infinite Backrooms · published 14 Aug 2026, 23:54 UTC

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Hi Everyone,

Just here to share some updates about the game's Early Access release, and to thank you again for reaching the milestone of 20,000 wishlists!

Early Access Features

The Early Access build has significantly more content compared to the demo. Main new features are:

Player Personal Necessities: Hunger, Sanity, Stamina

Items and Inventory: Players now have items to help them on their Backrooms journey, with a full inventory system.

Day-Night Cycle: The Backrooms now have blackout periods, and the player has a flashlight with a battery level.

Levels: I've implemented a level system, where you need to find elevator cards to unlock new levels and find the exit. Each level is infinite, with its own corridors, entities, room types, and generation logic.

All of these new features also work in co-op multiplayer.

Demo and Impostor Mode

I'll need to remove the demo for now, since it's an old version and no longer reflects the current state of the game. I'll work on bringing bug fixes and environment changes and relaunch the demo later. Also, the multiplayer demo was set up using Unity's built-in multiplayer methods, which ended up costing me more than I expected, haha. The release version is built with native Steamworks methods instead, which are free and make the game more scalable.

As for the Impostor mode, I removed it from this first release. I didn't have enough time to test and debug it properly, and I don't want to ship something that isn't 100% functional. This mode will be added in a future update.

Thanks again for all the feedback and for supporting the development.

Any questions or bug reports, just let me know.

Thanks,

More from Infinite Backrooms

Other announcements

All news
In-game event23 Aug 2026Infinite Backrooms - Weekly Update - August 22, 2026Hi Everyone, First of all, thanks to everyone who plays the game, and thanks for the feedback. Every week I will release an update with new features and bug fixes. BUG FIXES · Kinematic Character Controller Migration . Replaced Unity's default Character Controller with KCC for smoother movement, no camera flicker, no wall sticking, no elevator jams. · Multiplayer Save/Restore Fix. Co-op saves n…Community8 Aug 2026Thanks for the 10,000 wishlists!Hi everyone! I’m here to thank everyone who has supported this game. Today, we hit 10,000 wishlists! 🎉 I’m a solo developer working on this game, and as a software engineer, I learn a little more about game development every day, especially thanks to all the feedback and support from this community. I first came up with the idea for this game about three years ago as a personal side project. I…Major update15 Jun 2026CO-OP Multiplayer is now available in the Demo!What's new: · Host or join public lobbies. No invite needed, just drop in and start exploring. · Proximity VOIP and Chat. Your teammates only hear you when you're close. Wander too far and the silence becomes your only companion. · Up to 6 players. More survivors, more chaos, same infinite world. · The Bacteria is still out there. It doesn't care how many of you there are. The full game is comi…