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Bullets And More VR - BAM VRNewsUpdate 42
Game update

Update 42

Bullets And More VR - BAM VR · published 30 Jul 2017, 14:31 UTC

All newsPlayers around this dateRead on Steam

Hey guys,

here goes another update :)


This time bringing you a new map called redox. I also figured that some of you consider the recent shipment replacement to be a completely new map because it feels and plays completely different. Thats why I renamed it to shipyard now and also added back the original shipment map. Some of you did miss it and I hope that makes sense and also makes you guys happy because thats what I want in the end :)

This update is rather huge because I migrated to a newer Unity engine version and I'm also preparing some other stuff in the background as well. :)

If you encounter any issues or weird behaviour please tell me.

Changes

  • Added new map redox
  • Optimized parachute release handle
  • You can now cycle the bolt via touchpad right click when bipod is engaged
  • Fixed some weird heli issues
  • Attempt to optimize FG 42 interaction
  • Updated mrtokyos shi_tpa_town map to the most recent workshop submission (it also is featuring two helis now!)
  • Fixed sight inaccuracy on AK5C, MP5, TT-33 and Luger
  • Optimized snap turning a bit and also moved all those options to Locomotion category
  • Added Force Standing option for people who need to sit down while playing
    (this always renders you in standing position for other players but allows you to move at full speed at least)
  • Fixed annoying reflection on red dot sight
  • Attempt to make map change more smooth in Virus Infection
  • Fixed fire selector visuals for M16
  • Bow arrows can penetrate glass easier
  • Fixed a weird suicide issue when playing the game in Mixed Reality
  • Tons of other tiny fixes and improvements

Due to the changes to the locomotion options you might need to adjust some settings here again. Just open the Locomotions options and check if all is still set to your liking.

The next things I will be working on are even more improvements and fixes, new weapons and also starting to test some COOP (probably starting with a shooting range). I'm also looking forward to leave Early Access soon to highlight the stabilitiy of the game. :)

Thank you guys!

Have a nice day :)

Multiplayer compatibility: Due to changes in the netcode this version is not compatible to old versions in multiplayer anymore.

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