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SWORDYNewsSWORDY Update 0.6.0 is available for testing!
Community

SWORDY Update 0.6.0 is available for testing!

SWORDY · published 9 Nov 2017, 06:13 UTC

All newsPlayers around this dateRead on Steam

Hey everyone

There is a 0.6.0 test build on the beta branch!
Just a few bugs left to nail out before releasing it proper.
If you give it a go let us know if you have any feedback or issues!

New stuff:

  • Armour UI (hold Y or Δ)
  • New leather armour, new studded leather, new chain mail, plate armour updated
  • Added Sledgehammer
  • Forest Trial updated
  • Sword Challenge updated
  • Auto throw (release both triggers)
  • Guarding stance (left trigger)
  • New hair styles
  • Dual wielding enemies (in FT2)
  • Goblins updated (in FT2)


More info soon!

To change branch on Steam:

  1. Go to your LIBRARY.
  2. Find and right click on SWORDY.
  3. Left click on "Properties".
  4. In the "Properties" pop-up window: left click on the "BETAS" tab.
  5. In the dropdown select the "beta" branch.
  6. Left click the "CLOSE" button to close the "Properties" window.
  7. Steam will then update Swordy automatically.

Updates:

0.6.0a1 (2017-11-11):

  • Added armour UI instructions sign to camp and Forest Trial prep.
  • When an encounter is complete the camera now shows the exit gate unlock.
  • Fixed encounter exit "point of interest zone" not handling character death.
  • Fixed error with equipment causing black screen.


0.6.0a2 (2017-11-14):

  • Enemies no longer trigger point of interest zones.
  • Stopped camera zoom out then in during armour ui opening (look direction point of interest).
  • Fixed FOV in map scene.
  • Fixed camp window point of interest position.


0.6.0a3 (2017-11-15):

  • Fixed error with enemy slash attack.
  • Fixed error with cleaving.
  • Fixed error in equipment dropping.
  • Fixed error in AutoThrow.
  • Setup so mouse movement is used for armour ui selection with keyboard and mouse player.


0.6.0a4 (2017-11-18):

  • Fixed map locations not deselecting after mouse hover combined with gamepad nagivation.
  • Fixed map location gamepad navigation stopping after mouse clicks.
  • Fixed dead goblin turning into human corpse.
  • Accessible items zone now egg shaped - further reach foward, shorter backward.
  • Improved item reaching angle/distance calculation.


0.6.0a5 (2017-11-23):

  • Fixed handling of multiple characters with single weapon.
  • Removed stamina usage from standard movement.
  • Added sledgehammer to White Peak.
  • Potion can now fully refill character health.
  • Fixed so inventory hides when system or pause menu opened.


0.6.0a6 (2017-11-23):

  • Tweaks to stamina usage and regen.

Known Issues:

  • Losing focus in Full screen mode, resets resolution to attached display resolution in Windows Standalone build game

Frogshark <3

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