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MyDreamNewsMyDream Journal - 6/27/15 Entry
Community

MyDream Journal - 6/27/15 Entry

MyDream · published 27 Jun 2015, 22:35 UTC

All newsPlayers around this dateRead on Steam

Greetings MyDream Journal Readers!

This has been an exciting week for MyDream. We’ve recently added Dan Mueller from JUDOBABY INC. to the MyDream development team, where his background and expertise will help us refine our plans going forward towards both launch and post-launch development! Welcome to the team, Dan!

We’ve been working hard on a few particular features recently, and we’ll probably be working on these tasks along with others for the next few weeks. It may be a little while before we release our next update, but it will be pretty amazing when we deliver it!

Progress on our voxel engine optimization is ongoing and making great progress. We’ve been able to see an entire 64 cubic kilometer terrain space render merely on a single CPU thread at a playable framerate in an uncompiled environment, which is nothing short of amazing. When this workload is distributed to multiple threads and the GPU gets involved, performance should be both smoother and more seamless than ever!

Trees and bushes are being remade with SpeedTree to improve both the beauty and performance of any landscape where they appear, and we’ll be using SpeedTree to create even more organic life to populate the Dream Worlds and all their regions.

We’ve been making great progress on our new character controller. Currently we have an internal test build which allows us to rapidly modify the attributes of the character, which will allow us to fine-tune the default and maximum ranges for things like movement speed, jump height, and more. This test build is also being used to try out Gamepad integration and third-person camera features, which will further allow players to customize their gameplay experience in MyDream!

Come back next week for more news and updates!

Broadcast Schedule:

Coding Corner w/ Chris Garcia - Gameplay Engineer Chris Garcia hosts our live development broadcasts every Tuesday 6/16 at 2 PM PDT on http://www.twitch.tv/mydream

Art Corner w/ TapCrush - Art Director Scott “TapCrush” Scherrer hosts our art-focused show every Wednesday at 2 PM PDT on http://www.twitch.tv/mydream

MyDream Community Show - Community Manager Reese “Legendary Neurotoxin” Holland hosts our community interaction focused show every Thursday at 2 PM PDT on http://www.twitch.tv/mydream

Follow MyDream everywhere:
Youtube: https://www.youtube.com/c/MyDreamGame
Twitch: http://www.twitch.tv/mydream
Twitter: https://twitter.com/mydream
Steam Community: http://steamcommunity.com/app/348860
Facebook: https://www.facebook.com/MyDream
Forums: http://mydream.vbulletin.net/
Reddit: http://www.reddit.com/r/MyDreamGame/
Dev Blog: http://blog.mydreaminteractive.com/
Website: http://mydreaminteractive.com/

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