Features:
Bugfixes:
Hello again! It's been awhile since our last update, so this one has a lot of changes in it. Tell me how you like the new coloration on walls - I think it makes them much more visible! Be sure to play through and find the new song too!
The new enemy is a real doozy if you don't get through the level quickly (but you can still play on Easy to stop it from spawning). How great is it? Let me know!
The one thing I want to warn you all about is Chaos mode. That isn't just a name, it's actually totally random. It's pretty experimental, and is mostly just a way to add a placeholder endgame. I don't really know if it is anything resembling balanced, or how fun it is (even after playing it) so be sure to give me feedback on how often different sorts of levels show up and what is and isn't working with it. I'd like to add some other cool things to mix up level progression (instead of Chaos) and give the endgame a better sense of conclusion, but that's going slow and this project has ended up being lower priority to some of our other work (sorry!) so I don't have a lot of time to develop it. We do hope to get more content into zTime eventually though, it isn't forgotten!