Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
TurnoverNewsTurnover is 33% off, Upcoming Update News
Community

Turnover is 33% off, Upcoming Update News

Turnover · published 5 Feb 2016, 18:03 UTC

All newsPlayers around this dateRead on Steam

store.steampowered.com/app/372250

Turnover is currently 33% off for Steam's Lunar New Year Sale. Happy Lunar New Year to all my friends out there!

Upcoming Update

Since Turnover's last update, I have been gathering feedback and working on a major update to Turnover.

The update will include:

Difficulty Modes: Turnover will have 3 difficulty modes to choose from: Easy, Normal, and Hard. Overall, gameplay for each mode has been refined and levels have been balanced. The aim is to remove frustration while retaining the game's core challenge.

AI Improvements: Searching and spotting has been improved, making enemies more aware and suspicious. Many AI issues have been addressed as well.

Collision Improvements: Enemy, player, and projectile hit detection has been revisited and improved. One example is that the player will now smoothly slide across walls when colliding, resolving sticking issues.

Control, Interaction, and Game Play Improvements: Players can now snap throw without aiming (with an accuracy penalty), Security Servers need to be unlocked with a password, and NPCs can be recruited and dismissed with one bind.

And numerous bug fixes, stylistic improvements, and some performance optimizations.

This update is currently in testing and should be ready within the next few weeks.

More from Turnover

Other announcements

All news
Game update6 Oct 2018Turnover Updated: v1.0.879Turnover has been updated to v1.0.879. v1.0.879 Changelog · New: Added menu identifiers in the lower right of the screen so you know where you are when navigating the menus. · Changed/All: Significant rendering and CPU performance improvements. Should be be most impactful to those with low end systems. · Changed/All: For non-Xinput controllers, DirectInput is now internally preferred over WinMM…Game update29 Jan 2018Turnover Updated: v1.0.874Notable Changes · Most graphical elements in the game now make greater use of vertex buffer objects for rendering. This will give a performance boost, particularly for lower end systems. · Music and sound volume can now be set separately in the Options screen. · All 21:9 screen scaling issues have been addressed. There were some size/positioning issues in menus and they have been taken care of.…Game update20 Oct 2017Turnover Updated: Borderless Full Screen ModeTurnover has been updated to v1.0.865. This update adds a Borderless option in the Fullscreen setting in the Options screen. Borderless full screen is a windowed mode where the window is resized to cover the entire desktop and all "window dressing' is removed. It plays nicer with alt-tabbing, multi-monitor setups, or other situations where the normal full screen mode may have issues. To try it…