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Sphinx and the Cursed MummyNewsSoundtrack: Improved sound quality, advanced looping support and a new track
Game update

Soundtrack: Improved sound quality, advanced looping support and a new track

Sphinx and the Cursed Mummy · published 11 Mar 2022, 15:52 UTC

All newsPlayers around this dateRead on Steam

Hi there! Time for a song refresh.

  • Updated all the song files; now the songs are based on the recovered high-quality 1411 kbps / 44100 Hz master files instead of derived lossy versions.
    • Instead of ~500 MiB for the combined FLAC+MP3 package, now it weights around ~300 MiB for the MP3 version and ~930 MiB for the lossless FLAC version.
    • One can freely choose between either version by toggling the «Download high-quality audio files» checkbox at Steam's Settings > Music section.

  • Renamed most of the tracks to more friendly names, instead of using the internal, or early development tags.

    • For example; the Book of Sphinx menu music is no longer called Nomads, the Heliopolis theme is no longer known as Sakkara Main, and the Luxor Palace theme is no longer attributed to Abydos.

  • Added a Readme file with optional playback instructions through foobar2000 + vgmstream, for advanced fans wanting seamless loop point control of the tagged FLAC files. Please take a look at the guide via «Browse local files».
  • Improved tagging, added BPM and other extended attributes where possible.
  • Added an extra track; «Sun Shrine Island».

Have fun, let us know what you think. ːsteamthumbsupː

Note: Those with less disk space can still access the older, combined version of the soundtrack by right-clicking the «Sphinx and the Cursed Mummy: Soundtrack» entry in their Steam Library, selecting Properties, clicking on the Betas tab and selecting the «older» branch.

https://store.steampowered.com/app/733200/Sphinx_and_the_Cursed_Mummy_Soundtrack/

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