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Ancient CitiesNewsNew official language: Italian
In-game event

New official language: Italian

Ancient Cities · published 17 Oct 2024, 18:13 UTC

All newsPlayers around this dateRead on Steam

v 1.0.3.37 Italian language

We have added official support for the Italian language while fixing some visual and gameplay issues. You can now also set the screen scaling from within the game!

LATEST CHANGES & FIXES

- Included Italian language.
- Included Screen Scale override option in the graphics menu.
- Included dismantling areas using the tribe tool.
- Include tool wear due to use.
- Improved visuals of humans and clothes.
- Increased tool wear by use.
- Increased maximum depth for sea navigation.
- Tweaked gains for ambient and effect sounds.
- Tweaked houses rest service values.
- Fixed traders and raiders visualization.
- Fixed unrest for relatives when banishing the leader.
- Fixed sound system exception for newest Windows updates.
- Fixed decay calculation for the tribe resource summary.

CHANGES

- Included Catalan language.
- Included banishing button for citizens and leader.
- Included kale plant and kale resource as a new crop option.
- Included Arrow grass plant as a new source of fiber.
- Included pear tree and pear resource.
- Included Ficaria verna plant as a new source of roots.
- Included resolution selector to improve your fps.
- Improved service points visualization when placing buildings.
- Improved sleep and nutrion behaviors.
- Increased density for wild animals..
- Tweaked path creation, decay and adherence.
- Tweaked unrest by work and game difficulty.
- Public .fbx files can now be edited to facilitate modding.

FIXES

- Fixed removing process progress when pausing a building.
- Fixed month reporting in the interface.
- Fixed regional group interface when departing.
- Fixed animal skeletons not being gathered from farms.
- Fixed task priority related to the hour of the day and distance.
- Fixed use of benches minimizing waitings.
- Fixed tomblack when bodies are not from the tribe.
- Fixed migrants and animals stuck.
- Fixed not using all the slots in a passage tomb.
- Fixed production limits for tools used in raids.
- Fixed crash when burying bodies.
- Fixed crash when loading corrupted game meta-data.
- Fixed heaps should be deleted when emptyed in an area.
- Fixed resource trees reproducing outside playable area.
- Fixed crash when some one leaving the tribe when in a regional group.

PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.

- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please send us a report if the game crashes and post report number in the forums.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

- We are working on new free content updates while improving the game.

HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?

- Please post a review on Steam if you want to support this indie project.

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