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ViveSpray
News
Patch Notes (12/07/2016)
Game update
Patch Notes (12/07/2016)
ViveSpray
· published
12 Jul 2016, 22:31 UTC
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Spray particle effects
Color palettes are now saved
Lighting switched to hybrid rather than purely baked
Old color wheel couldn't achieve some colors so is replaced by HSV sliders
Improved spray sounds - no more mechanical looping
More from ViveSpray
Other announcements
All news
Community
7 Jul 2017
ViveSpray 2 released into early access
ViveSpray 2 has just released into early access and is available at a 20% discount for existing ViveSpray owners. For a list of features see: To receive the 20% discount use the following bundle:
Game update
25 Dec 2016
Update: Climbable barrels, improved graphics, pressure sensitivity refinements
In the LA and night time environments you'll now find barrels you can grab and drop to climb on to reach higher areas of the wall. Grab using left grip - teleport has been reassigned to right touch pad. Some users reported the trigger dead zone being too narrow which resulted in a constantly spraying can. The dead zone is now much wider. The lower two quality levels for the game had perfectly f…
Game update
11 Dec 2016
Update: Pressure sensitivity feature and destructive actions rework
You can now toggle between pressure sensitive and slider controlled cap tweak using right grip. In pressure sensitive mode cap tweak will be controlled by the amount you press down on the trigger, in manual mode, you can set cap tweak using the slider. Pressure sensitive mode will be the default and offers a less precise but more natural way to control cap tweak. The only possibly destructive a…