Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Skull Ball HeroesNewsPricing update
Game update

Pricing update

Skull Ball Heroes · published 21 Jun 2019, 21:28 UTC

All newsPlayers around this dateRead on Steam

Due to the lag in marketing and player acquisition I have decided to move the price down permanently while in Early Access (and beyond).

The intention now is simply to remove the big gate to have anyone play and just have fun.

All existing user accounts have been credited with 200,000 in-game Salvage to spend on skins and ability training and upgrades to help balance out the price drop.

Servers will be online so long as I draw breath so feel free to come and go as you please.

Players are still only randomly joining in and it looks like most play with others that are likely friends. Should you want to play with any of them I'd recommend posting on the community forum. Otherwise feel free to school the bots whom are forever trapped in-game and at the mercy of your whims.

Cheers!
ViciousVoid

More from Skull Ball Heroes

Other announcements

All news
Community22 Apr 2022A Quick UpdateIn response to iamaplayer's comment on the community hub, asking about offline play: There's no offline version of the game since we thought we'd catch on a bit more and didn't plan on needing for an offline version (since there wasn't a single player campaign planned at the time). However, I've been thinking about packaging up the dedicated server module to let anyone host their own server and…Game update4 Jan 2021Menu Updates - Unreine GoneMain Menu * Fixed the Damage Chart tab in the Options menu, it now correctly displays the chart which shows how damage flows through shields, armor, and health. * Adjusted background of My Heroes tabs a little more. Breath of Fire Map * Unreine has been chased away until I can figure out how to tame her better.Game update2 Jan 2021AntBeeBird (Grachawk) Animations FixedAll animations for Grachawk's abiliites 1-4 have been fixed and now display correctly.