
The V0.04 update of Trasmoz Legends is here, packed with exciting new features that will deepen the gameplay experience. In this version, we’re introducing enhanced mechanics, updated graphics, and an even more challenging Endless Mode. Along with further control refinements, this update brings new music, improved level designs, and a new multiplier system that will make the adventure more immersive than ever.
A brand-new mechanic where lighting candles in sequence with active orbs increases the multiplier (x2, x3, x4). Players who follow the right order will see a major point boost, and Mutamin will drop more coins while vulnerable if the multiplier is active. This adds a strategic layer for high-score seekers, especially in "Endless mode"!
We've balanced the score thresholds for gaining extra lives across the different game modes to create a more refined and fair difficulty progression.
All levels have been reworked for better flow and aesthetics, ensuring a more polished and immersive experience for players.
We’ve added new “graves” that appear when monsters spawn, adding more visual cues to gameplay at the start of each level.
The warping system (moving from one side of the screen to the other by crossing the screen edge) has been refactored and improved to prevent player deaths outside the screen.
Based on community feedback, we’ve improved the sword dash for better combat fluidity, making it more intuitive for fast-paced action.
This mechanic has been improved to make jumping at platform edges more reliable, ensuring smoother navigation through the levels.
We fixed a visual bug where picking up armor displayed the character incorrectly for a few seconds. Additionally, the chest reward system has been revamped. Now, if you collect a chest without armor, you get armor. If you’re already wearing armor, you’ll receive points instead.
Addressed an issue where players could attack twice while airborne. Now, the air attack works as intended.
Endless Mode now progressively ramps up the difficulty, ensuring that even the most skilled players will face new challenges as they advance.
While controls were improved in the previous version, we’ve made additional tweaks, particularly with the jump mechanic. These changes aim to enhance responsiveness, making character control feel more intuitive and precise.
We’ve added new music and sound effects to enhance the atmosphere of Trasmoz Legends. Additionally, we’ve fixed a few audio loops that weren’t playing correctly, and we've applied compression techniques to reduce file sizes and improve performance without sacrificing quality.
We’ve revamped the mode selector’s look to make navigating between game modes smoother and more visually appealing.
* 6 more levels for Endless Mode.
* Final results screens, attract mode, stage headers, and game transitions.
* Introduction of global rankings and Steam achievements.
* Final polishing of Pixel Art, Vfx, Sfx, and music.
* Final screen selection for Family and Classic mode.
* Ongoing game testing and balancing across all modes.
This is a key moment in the development process, and your input is incredibly important as we fine-tune the final details of the game.
If you were a Kickstarter backer and are enjoying early access, we encourage you to explore the latest version, enjoy the new updates, and share your feedback with us.
Your feedback will help shape the final version of the game as we move closer to the official launch.
Your feedback can make a big difference. Don’t hesitate to share your thoughts!
Thank you once again for your support. See you in the game!
BºRJª