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Territory
News
Territory – Alpha 6.49.1 – Balance Tweaks
Game update
Territory – Alpha 6.49.1 – Balance Tweaks
Territory
· published
15 Oct 2024, 10:45 UTC
· build
16050373
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Changed
Slightly increased loot for ranged enemies (Bandits, Raiders, Soldiers and Visitors)
Slightly increased walk and sprint speeds
Reduced rate that rain waters plants
Updated some more UI things
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Game update
8 Sep 2026
Territory Alpha 7 Experimental Play Test
Territory (Alpha 7) has been updated on the experimental branch. Initially there is three dedicated servers, one in Sydney, APAC one in Ohio, US and one in Frankfurt, EU. Please bare with me and be patient as i get all of this infrastructure running smoothly. there will likely be hiccups and be prepared to lose everything you've done and to start fresh. Alternatively, you can play locally on yo…
In-game event
25 Jun 2025
Territory – Alpha 7 – Unreal Engine 5.6
Changed · Upgraded project to Unreal Engine 5.6 (Latest Release) This should bring some overall performance improvements and gives me more tools to use in development. Note this will be a large download due to the new engine version. Starting the Alpha 7 run.
In-game event
30 Apr 2025
Territory – Alpha 6.52 – New Quest System
Added · New Quest System that is fully multiplayer ready. · Only 2 Main Mission Quests to begin with while I work on more main mission and side quest types such as kill, collect and craft quests. · In multiplayer other players can be invited to join quests so they can be completed together. · Interested in ideas for quest types and ideas for where the story line should go.