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Ash & RustNewsPatch v0.9100 - WASD Movement Implemented! [AND EMERGENCY FEATURE!]
Game update

Patch v0.9100 - WASD Movement Implemented! [AND EMERGENCY FEATURE!]

Ash & Rust · published 29 Nov 2024, 07:07 UTC · build 16574959

All newsPlayers around this dateRead on Steam

Patch v0.9100


New Feature: WASD Movement option implemented. (Not full gamepad/controller support yet, it's not ready. Lots of UI and Spell Indicator issues to work through.)

Go to Settings -> Input -> change movement type dropdown to WASD. Then you can rebind the keys if you want to.

Additionally, in Gameplay settings there is a new feature: "Enable Auto Target", which makes it so that a target is automatically chosen in the direction that the player is pointing. This feature is only intended to be used with a Gamepad/Controller/Steamdeck on PC. In Steam, you can set your Joystick to WASD, other joystick to the Mouse Cursor, and then enable this new Auto Target feature and you should be able to play decently. When the "Full" support comes out, this will all be done natively in the game as well as lots of shortcuts setup for the UI to make it easier than controlling the Cursor with a Joystick.

EMERGENCY FEATURE: Due to a recent update to the back-end code (for performance improvements), an unexpected consequence was that the Appdata folder structure changed on where Ash & Rust save data is stored. Thus, everyone's prior characters, shared stash, and settings are not being loaded. So now when you boot up the game, there is a new section with buttons that lets you restore these files and merge them into the new location so nothing should be lost. Sorry about that and please let me know if you still have any issues! The Buttons may not work in every scenario, but it can probably be done manually.

Bug Fixes:

  • Fixed a new bug caused by a recent patch change that was making the UI Jump indicator not go away.
  • Fixed a couple new bugs on Region 2 The Valley from a recent patch change. The walkable Ground area was messed up and the optional Shrine Quest was not progressing.
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