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DivinumNewsDevelopment of Divinum resumes!
Community

Development of Divinum resumes!

Divinum · published 6 Nov 2024, 12:16 UTC

All newsPlayers around this dateRead on Steam

For the most part, Divinum has been a solo developer effort. I never intended to abandon it completely, but as much as I wanted to keep working on it, personal and financial reasons made it impossible, forcing me to pause indefinitely. Not delivering on time and failing to keep everyone updated caused a lot of anxiety, but I felt it would be best for my well-being not to think about the project until I was truly ready to continue.

Now, after many years, there are enough resources and a small team, and the game’s vision has become significantly clearer. In the last few months, we've made huge progress, which is reflected on the fully overhauled store page, featuring up-to-date screenshots, an updated description, and a gameplay video!

Wishlist and follow to stay updated on upcoming playtests, demo, and release date announcement!

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Game update2 Sep 2026Patch v.1.0.4f- You can now teleport to the Wardens' Crucible from the map menu. - Added an equipment configuration point next to the final boss. - The final boss now has more prominent telegraphs for melee attacks. Additionally, his HP, stun power, hitboxes, and attack timings were slightly adjusted. - More Runes should now count for the purposes of Elementalist and Spiritualist achievements. - Versatility…Game update31 Aug 2026Patch v.1.0.3c- Sanctite drops from enemies were increased across the board. - Trial menus now tell about the trial abandon/restart feature. - The Trial of Aspiration in Shimmering Caverns received multiple adjustments that should make it more fair. While the final difficulty was doable even without any upgrades, this one was disproportionately harder compared to the other trials. - Fixed an issue with wall…Game update30 Aug 2026Patch v.1.0.2b- Fixed a bug where the player could get locked out of getting Crystalline Resonator. Existing saves in this state should be also fixed. - Fixed the Fury: Devastation Mastery failing to cause damage. - Fixed Apotheosis failing to trigger some effects on entering Furious Surge. - Increased Sanctite drops from undead enemies in the Coast of the First Heroes - A few map openings leading to importa…