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ObenseuerNewsDev blog – The Mines #3
Community

Dev blog – The Mines #3

Obenseuer · published 5 Nov 2024, 13:41 UTC

All newsPlayers around this dateRead on Steam

Hello mushroom miners!

This is the last dev blog entry before the update, as we have been working on the main content of the Mines Update; the train system, quests and the mines area.

Minitrains

One of the major addition of the mines updates are minetrains, or minitrains, as established.
The mines contain network of long tunnels what can be explored with your locomotive.

It is possible to couple wagons into a long train, and haul rocks and ore into processing area for some sweet sweet cash. But be aware that driving around consumes precious diesel.

With minitrains, we're also adding a new line of tenement upgrades; a mining depot connected straight to the mines.

Skills

You can finally see your own skills! At the beginning all skills are hidden and by doing different things, like mining, engineering or drinking, you unlock new skills that you can level up.

Orange Mushrooms

There are a lot of orange mushrooms in the mines, so we added new effects and stat to them. The mushroom powder made from them makes the player move and dig faster. And lock picking is also easier, but using orange powder also has negative effects!

Furniture

Mine update will have a huge amount of new furniture. Some furniture also has the option to change the style, for example you can change the sleeping bag to a packed form. Some old furniture also has received new skins such as different colored letters.

Other upcoming additions

  • Vendor's wealth level indicator
  • Deekula B rooftop terrace
  • Safes with different types of loot
  • Residents from streets now pack up their tents if you rent them an apartment
  • New alcoholic drinks with associated production chains
  • New fishes

Full list of upcoming changes can be found out by wading through our changelog:
https://github.com/loiste-interactive/Obenseuer-Issues/blob/main/CHANGES.md

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