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ObenseuerNewsDev blog – The Bazaar #4
Community

Dev blog – The Bazaar #4

Obenseuer · published 20 Mar 2026, 13:04 UTC

All newsPlayers around this dateRead on Steam

Hello, shroom farmers and kilju makers!

The Bazaar has been progressing steadily, but it’s not ready just yet. The main reason it’s taking time is the sheer size and amount of content involved.

So, how big is the Bazaar going to be?

Well, the Bazaar is bigger than the mines and the starting area combined. For example, the starting area has around 25 locations, the mines have around 20, and the Bazaar will have more than 50, including a tunnel network that connects to previous areas, including the player’s tenement.

Anyway, here are some highlights of what we have been working on since last time.

Electronics

We have added electronic items such as obsolete, bricked mobile phones and battery-consuming cameras. Functional versions can be purchased from the Bazaar Electronics store, while bricked ones can be recycled for valuable materials.

Legal Services

If your bank account gets frozen because the bank becomes suspicious of your totally legit invoices, or when the local militia starts getting too nosy about your business, there is someone you’d better call.

Financing

The Bazaar will offer "proper" banking services for financing expensive, high-tier tenement renovations. With debt leverage, those "decent" and "fine" upgrades suddenly become affordable without an eons-long grind to save up funds.

Upcoming Locations

Well, the majority of our work time has gone into creating and refining the Bazaar locations.

As always, the full list of changes can be found in the Github changelog.

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