This patch addresses those issues found over the past few days. Thank you to everyone for a good first week of RAM! Please continue to report bugs and give feedback, we will make sure any issues get addressed.
We are working on Update 1 for Early Access which will include more large scale adjustments (like Tachi buffs). We expect this update to be released mid-late December, we’ll have more information soon!
Adjustments:
- Added re-read tutorial to the fishing menu
- Replaced screenshake toggle with a slider
- Adjusted background dialogue slider speeds
- The info menu now layers over the upgrade selector
- Removed Swap Targeting timer on Gamepad
Fixes:
- Fixed an issue where the background dialogue speed slider could make it have no delay
- Fixed an issue where Tachi would not draw a sword if you swapped in while it was slashing
- Fixed an issue where the Wave 20 unlock for Perimeter Defence would not trigger correctly (completing any wave 20 or higher will now cause the unlock)
- Fixed an issue where rebinding swap would cause the bumpers on gamepad to not change selection compatible menus
- Fixed an issue where multiple tooltips could appear when using the info menu in the shop
- Fixed some missing wall colliders and visual issues on some floors
- Fixed some visual issues with the Angler and Gladiator Deadlift skins
- Fixed some audio not being assigned to the correct channels
- Increased Map screen swap point size to address swapping issues
- Fixed some typos and strings