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Micro WarsNewsUkranian language support!
Game update

Ukranian language support!

Micro Wars · published 31 Oct 2024, 07:30 UTC · build 16248015

All newsPlayers around this dateRead on Steam

Features:

  • Initial Ukranian text localization
  • New fonts for all languages
  • New mountain models!

Bug Fixes:

  • Fix for simulation deadlock in certain situations
  • Fixed bugs where army loadouts and/or campaign progress could very occasionally not reflect the latest changes on relaunching game
  • Armadillo tanks in Riptide transports no longer 'crush' infantry loaded into other Riptide transports.
  • Maps that use walls now allow the players' first building to build quickly
  • Officer buff no longer persists when the officer dies
  • Continued performance improvements
  • The temporary loadout persists across games now rather than randomizing to allow for adjustments and refinements, and using the temporary loadout for matchmaking no longer results in a new random army in game (different from what was shown while queueing/searching)
  • Fix for additional cases where units could occasionally get stuck on top of each other.
  • Improved unit pathing when attack move is issued that better takes into account the unit's position within its hex. Issuing attack commands while a unit is moving should feel a lot better now.
  • Fix for rare crashes that could occur when issuing attack orders on the same frame that units are destroyed.
  • Fix for randomly selecting units/buildings when dragging the selection box exactly horizontally or vertically.

Balance:

  • M.A.D. Trooper attack delay reduced from 5s to 3s. It was just too long in between the two models firing and frustrating to work with.
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