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Micro WarsNewsMicro Wars September Update!
Game update

Micro Wars September Update!

Micro Wars · published 15 Sep 2026, 01:48 UTC

All newsPlayers around this dateRead on Steam

Features:

  • Box selection / multiple unit selection is now possible / allowed
  • "Attack all" command changed to "select all" command.
  • New campaign map: "A Friendly Battle"
  • New campaign map: "The Defense of Duskland Depot"

Bug Fixes:

  • Improved pathfinding performance
  • Crash fixes
  • Fixed 'deadlock' that can happen with observers

Balance:

  • Non-gun units now deal limited splash damage to the closest model of any enemy units moving through the target's hex.
    This should help balance out players 'stacking' units which is much easier now with the multiple unit selection, and discourage doing things like stacking 3 tiger tanks and 2 Hellbender tanks on top of each other in a roving death ball.
  • New marker for Dr. Naxxremis ability
    Especially on low graphics settings the ability was hard to see, this should make it more visible.
  • Improved AI build orders
    The AI sometimes liked to build a techlab as the second building which with the randomized loadouts almost always was wrong.
  • AI will now build and use engineers
    They can be quite scary with them, too.
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