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Lossless ScalingNewsFramepacing and LSFG updates
In-game event

Framepacing and LSFG updates

Lossless Scaling · published 18 Jul 2024, 22:18 UTC · build 15081153

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This version aims to improve smoothness, framerate stability and latency for a wide range of GPUs.

- LSFG 2.2 updates the UI detection part by reducing the level of over-detection, which eliminates some artifacts caused by UI detection and has a positive effect on the overall smoothness of the image.

- Cursor rendering at the target framerate.

- Return to the previous behavior when rendering over refresh rate is allowed.

- The new "Max Frame Latency" option acts as a balance between latency and performance. There is no best value, as all systems are different. Most likely, the optimal value will be 1 for Nvidia GPUs and 3 for AMD. It should be at least 2 (3 for AMD) if you want LS to be able to render over refresh rate.

- Merged the "Vsync" and "Allow tearing" options into one menu, where "Default" means that both of them are disabled.

- Improved Freesync support (works only on AMD GPUs).

-Lithuanian and Vietnamese localizations added.

Previous version is available in Steam betas.

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Game update14 Jul 2025Performance Mode HotfixResolved a critical bug that impacted quality in LSFG 3.1 Performance mode. · Fixed an issue where holding down a key wouldn’t repeat input if it was part of a scaling hotkey combo. · Added Macedonian localization. Big thanks to everyone helping make LS better. Also, check out the excellent work by PancakeTAS on running LSFG on Linux: Have fun!Major update11 Jun 2025LSFG 3.1This update introduces significant architectural improvements, with a focus on image quality and performance gains. Quality Improvements · Enhanced overall image quality within a specific timestamp range, with the most noticeable impact in Adaptive Mode and high-multiplier Fixed Mode · Improved quality at lower flow scales · Reduced ghosting of moving objects · Reduced object flickering · Impro…Major update8 Mar 2025Adaptive Frame GenerationAFG Introducing Adaptive Frame Generation (AFG) mode, which dynamically adjusts fractional multipliers to maintain a specified framerate, independent of the base game framerate. This results in smoother frame pacing than fixed multiplier mode, ensuring a consistently fluid gaming experience. AFG is particularly beneficial for games that are hard or soft capped at framerates that don’t align as…