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Outpost: Infinity SiegeNews[Patch Note] Bugs fixed and your backpack in Return to Dawn Base is adjusted.
Game update

[Patch Note] Bugs fixed and your backpack in Return to Dawn Base is adjusted.

Outpost: Infinity Siege · published 2 Aug 2024, 12:11 UTC

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In mode:
1.The default backpack size for random characters in Roguelike mode has been adjusted from 6 rows to 7 rows.
2.Initial items for random characters in Roguelike mode have been adjusted:
a.Tiger Squad: Added two extra sets of flame ammunition.
b.Mammoth Squad: Initial character's boots adjusted to hover boott.
c.Hare Squad: Added 5 extra advanced armor plates.
d.Owl Squad: Added an extra healing device.
3.Updated a set of loading screens for .

1.Fixed an issue where the sound effects of the could cause the game to freeze in certain situations.
2.Attempted to resolve the issue where the would get stuck during rotation and could not continue rotating.
3.Fixed a problem where the event did not apply to the [406mm Cruiser Cannon] and .
4.Corrected the issue of abnormal target acquisition when toggling the [406mm Cruiser Cannon] on or off in certain scenarios.
5.Fixed an issue where turret core amplification values were displayed incorrectly under certain circumstances.
6.Resolved the issue where the material limit did not reset when the upgraded artillery formation was destroyed.
7.Fixed the issue where entering the challenge was still possible when the outpost value exceeded the challenge limit in mode.
8.Corrected the issue where the of the Destroyer and the Shield Bot's shields did not block damage properly.
9.Fixed the issue where the skill was ineffective against certain monsters.
10.Resolved the problem where the helmet activation effect was played at the end of every cutscene.
11.Fixed the issue where the NPC Bruce animation at level was jittery.

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