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The Unbeatable PathNewsDevelopment Update January 2022
Community

Development Update January 2022

The Unbeatable Path · published 28 Jan 2022, 13:00 UTC

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Hey puzzlers,

time flies by and January is almost over, time for a development update of The Unbeatable Path.
In this month we finalized the gameplay mechanics, 3d models, and the level design for the main riddle of our latest map called "Lost Hallways" (working title). This map is almost done and will also contain an additional puzzle that is less complex than the main one. The smaller puzzle will be finalized at the beginning of February and we will start working on the next map after that.

Game progress

  • Improvement of the persistent level: all environmental foliage assets have been replaced with better ones. The layout of the whole persistent level has been adjusted and more "hellish" content has been added to it.
  • Added Level transition: a new area including a small cutscene has been added that is used as a transition from map "The Room" to the new map "Lost Hallways".
  • Implemented level "Lost Hallways": the whole level has been added together with new gameplay mechanics for the main riddle. We also created new 3d models for this map and finalized the level design to about 70%. We are just missing a new story cutscene and another smaller riddle that also takes place on this map.
  • Gameplay test for the main riddle: we already tested the main riddle with a group of testers to make sure everything works fine and to adjust and improve the difficulty. This step has already been successfully completed this month, so now we can move on to the next puzzle.

Eye Candy


Last but not least here is some content we would like to share with you of our current development progress.

Screenshot of the transition area from level "The Room" to level "Lost Hallways"

Sneak peek at the main riddle of the new map. Will you solve it?

Screenshot of the first riddle on "Lost Hallways"

Another Screenshot of the first riddle on "Lost Hallways"

More from The Unbeatable Path

Other announcements

All news
Major update17 Nov 2024The Unbeatable Path - Version 2.0New Features Gamepad Support · Customizable button mapping for gamepads. · UI dynamically adjusts to gamepad buttons. · Cursor movement via left gamepad stick & click via face button bottom (A). Steam Deck Officially Verified · Steam Deck specific controls implemented. · Optimized performance for Steam Deck. · Automatic performance adjustments when launched on Steam Deck, with a manual option a…Game update3 May 2023Game update 05/03/2023- Various code optimizations in different functions - Achievement login flow improvedGame update13 Apr 2023Game update 04/13/2023- Chapter 09 "Outer Sanctum": · fixed a rune stone to the left of the first three puzzle walls where it didn't matter if you pushed it or not · optimized two puzzle walls (from the first & second part of the puzzle) where you had to repeat the solution of the puzzle to solve the walls, although this was not shown on the pedestal hint · fixed a bug in the third part of the puzzle where a T rune…