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The Unbeatable PathNewsThe Unbeatable Path - Version 2.0
Major update

The Unbeatable Path - Version 2.0

The Unbeatable Path · published 17 Nov 2024, 19:45 UTC · build 16436846

All newsPlayers around this dateRead on Steam

New Features

Gamepad Support

  • Customizable button mapping for gamepads.
  • UI dynamically adjusts to gamepad buttons.
  • Cursor movement via left gamepad stick & click via face button bottom (A).

Steam Deck Officially Verified

  • Steam Deck specific controls implemented.
  • Optimized performance for Steam Deck.
  • Automatic performance adjustments when launched on Steam Deck, with a manual option available in the settings.
  • Improved readability of various UI elements on Steam Deck.

Sound Effects

  • Numerous sound effects across the game have been revised and improved.

Difficulty System

  • Option to choose difficulty level (Easy / Medium / Hard).
  • Interactive objects and items are highlighted on Easy and Medium; no highlighting on Hard.
  • Highlighting range depends on the selected difficulty.

Text Display in UI

  • Notes and books can now display text in the UI for better readability.

Improvements

  • Numerous code enhancements for all UI elements and their behavior.
  • Texture Optimization: Improved performance & reduced download size.
  • Improved water visuals along the shorelines in the levels Outer Sanctum and River of Styx.
  • Significant performance improvements in cutscenes.
  • Revised animations and adjusted skeletal meshes for cutscene characters.
  • Tutorial messages no longer close automatically and can now be closed manually.
  • Added a tutorial for opening doors and drawers.
  • End credits are now skippable.
  • Reduced hold time for skipping cutscenes to 2 seconds.
  • Improved lighting throughout the game.
  • New 2D UI graphics for the Good/Bad system.
  • Improved or replaced various textures and materials.
  • Various other code improvements.

Bugfixes

  • UI: Fixed a bug where UI elements were displayed at the wrong depth layer.
  • Subtitles: Fixed an issue where subtitles were displayed even when the menu was open.
  • Graphics: Resolved flickering issues for lava and other meshes at certain distances.
  • Adjusted surfaces where incorrect materials were used, causing incorrect footstep sounds, among other issues.
  • Fixed an issue where the skip cutscene button needed to be pressed twice to register.
  • Addressed minor lighting issues.
  • Resolved a bug in Mia’s story cutscenes where the intro text remained visible after skipping the cutscene.
  • “Skip cutscene” is now only displayed in the UI when skipping is actually allowed (affects short cutscenes).
  • Expanded the interaction area for the living columns in Chapter 6.
  • Fixed an issue in Chapter 5 where a platform did not move, even after reaching the next section of the tower.
  • Fixed an issue where players could get stuck in the item inspect view.

Thank you for playing The Unbeatable Path! 🎮

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Other announcements

All news
Game update3 May 2023Game update 05/03/2023- Various code optimizations in different functions - Achievement login flow improvedGame update13 Apr 2023Game update 04/13/2023- Chapter 09 "Outer Sanctum": · fixed a rune stone to the left of the first three puzzle walls where it didn't matter if you pushed it or not · optimized two puzzle walls (from the first & second part of the puzzle) where you had to repeat the solution of the puzzle to solve the walls, although this was not shown on the pedestal hint · fixed a bug in the third part of the puzzle where a T rune…Game update10 Apr 2023Game update 04/10/2023- increased the crouch movement speed and adjusted the animation to fit the speed - implemented the option to reset your savegame: you will now find a "Reset Progress" button in the play menu under the level selection when you have played through the game - removed or reduced the reverb effect of various sound files - slightly adjusted the main menu map preview for chapter 09 - fixed a mesh in…