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AdaptNewsJuly Round-Up! (Spoiler: We're heading to Gamescom!)
Community

July Round-Up! (Spoiler: We're heading to Gamescom!)

Adapt · published 26 Jul 2024, 15:12 UTC

All newsPlayers around this dateRead on Steam

Let's just jump straight to it - Adapt is coming to Gamescom!

We've had the privilege to be selected for the Indie Arena Booth alongside some other amazing games - take a look at the announce trailer (which we unfortunately didn't make it into)

Watch on YouTube

Meet developer Paul at the booth and ask him your burning questions and play the latest updates to the game (can't make it to Cologne? We will be pushing a demo update closer to the time with some of these new improvements)

Another exciting event which is happening RIGHT NOW is SimFest: https://store.steampowered.com/sale/simfest2024

SimFest is the annual celebration of all things simulation - be sure to check the event out!

And with that, let's take a look at some creature creations from the games Discord!

First up we have this cutie submitted by users Coffee!

And finally this sea bound creature from Astronimal

More from Adapt

Other announcements

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Community2 Sep 2026August Dev Roundup!Hi everyone! We've been hard at work since the latest playtest to implement your feedback, and we wanted to update you guys on how things have been coming along. Without further ado, let's get into it! Gameplay Changes Tutorials · Tutorials for acquiring & unlocking parts have been added. A lot of you pointed out that the acquisition & unlock method for new parts was difficult to understand, so…Community8 Jul 2026Adapt Closest Test #2 Post MortemAnother HUGE thank you to everyone who took part in the playtest over the weekend and provided feedback / bug reports. If you still have any additional thoughts please please do share, as I’m very eager to focus my efforts around what everyone really wants to see prioritized for the early access release! The discord channels will remain open. Key Takeaways Overall the second playtest seems to h…Community8 Jun 2026The second round of closed playtests is coming soon!Hi everyone! We're happy to say that the first round of playtests was a great success, with several hundred people signing up! We could only let 25 in, but their feedback has been invaluable, and Paul has been hard at work to improve the game in the wake of that. Which leads me to the big news: we're going to be sending out a second wave of playtest keys soon! As before, you can sign up by fill…