
For this update the main change I made was on the chest's collision detection and fall mechanics. It now behaves much better when the framerate drops or the game lags. This has caused a bunch of small bugs that I'm currently fixing and will keep doing so for the next update. In addition, we got :
-2 new levels for the first biome, and tweaks to existing levels
-1 new collectable, similar to gold pearls, it's a star that only appear while you carry the chest
-changed the sprites for the nautilus' ink breath to improve performance
-fixed an old bug where the chest could be stuck in a ceiling if picked from right under it
I want to polish the demo version as much as I can before releasing it to steam, so it won't be there for a while still.
I also updated the game trailer.