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DOUGH: A Crime Strategy RPGNewsAugust 22th Patch Notes
Game update

August 22th Patch Notes

DOUGH: A Crime Strategy RPG · published 22 Aug 2024, 14:18 UTC · build 15460813

All newsPlayers around this dateRead on Steam

f you want to continue supporting the game's development please write a review. Only 2 more are needed in order for Steam to boost it's coverage. After that I will stop asking :). If there is something preventing you from writing a review please do tell me! Thank you to all who've supported the game with buying it, with feedback, and/or review.

Here are the changes:

Fixes


-Fixed text on tutorial where you are tasked to hire someone.
-Fixed an issue where associates entry in booklet was bugged
-Optimized certain game parts
-Improved memory footprint
-Fixed a bug where choices would repeat themselves on clicking the text
-Made Setup Front and Assign Associate consistent
-Fixed an issue where Pay Tribute opened up with wrong values.
-Settings menu button has a new icon and it's called Menu to be more correct.

Additions


-You can now choose whether or not to receive game specific game messages
-You can now open up a front that Stolen Goods
-You can now gain stolen goods after certain theft related jobs.
-You can now change the game's brightness for all of you who reported the game being too dark.
-Pay tribute now requires character

More from DOUGH: A Crime Strategy RPG

Other announcements

All news
Game update7 Jun 20267th June Small UpdateHere is a small update it includes: UI improvements A handful of small bug fixes Some bigger bug fixes Tutorial bug fix and improvements In the next update(s) you can expect: City map overview More bug fixes Potentially the first version of the schemes system Potentially Tutorial Major improvements.Community29 May 2026Idea discussion #1 : SchemesThis is something that I wanted to start for a long time, so here is the first post/discussion of this kind, hopefully there will be many more SCHEMES One thing I felt was missing in the game were ways to make certain elements of the game more in depth or fun, both from a diplomatic, economic, as well as conflict standpoint. I felt the world of crime was too creative and my game wasn't able to…In-game event21 Feb 2026Leaving Early Access dilemmaHey, what's goin' on, huh? Hope youse all doin' good? Listen, I got a little situation here, a real pickle, ya know? Got a bunch of funding options out there for new gaming ventures, but some of these wiseguys want a full release of the game, others wanna narrative piece — it's a whole circus. So here's the deal: I wanna apply to as many as I can, 'cause the publisher route that I tried for som…