Three of our team members went to the Game Developers Conference this past March: Arka Tu (environment artist/tech artist), Nora Hébert (audio designer/composer), and Elisabeth Rose Astwood (producer/narrative).
We got to connect with so many wonderful and talented developers, especially while hanging out at the Yerba Buena Gardens! We also got to meet and talk with a bunch of publishers about Shards Between Us! While this wasn't technically part of GDC, we also showcased at the Level Up Gameplay Summit that Wednesday near the Moscone Center.

Tons of people had the chance to try Shards Between Us, and so many loved the puzzles!

Thank you to the organizers of both GDC and the Gameplay Summit! We had a lot of fun showcasing Shards Between Us alongside so many other talented indies!