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Tim Climpy's WarfairNews1.0.24
Game update

1.0.24

Tim Climpy's Warfair · published 3 Apr 2024, 15:55 UTC

All newsPlayers around this dateRead on Steam

Bug fixes ahoy!

  • Tweaked outline effect
  • Improved performance on Library map
  • Updated Unity framework
  • Updated shaders
  • Added stars at night time
  • Updated Ready Player Me Integration
  • Tweaked audio engine occlusion
  • Reduced Bot's volume
  • Fixed some bots spawning under the floor on El Mondo
  • Fixed small errors with audio engine
  • Fixed hole in library map
  • Fixed issue where anamorphic flares were too great on candles in Library map
  • Fixed some scopes not rendering correctly
  • Fixed collider for spine on bots
  • Fixed an issue where on death, a bot would show an incorrect model on limb removal
  • Fixed an issue where bots could have their hips blown off, but without the correct effect!
  • Fixed an issue where bullet casings would not despawn and not spawn when fired
More from Tim Climpy's Warfair

Other announcements

All news
Game update6 Oct 20251.2.81Fixed CVE Fixed shader error on Haunted House Fixed incorrect ambient audio on a number of maps Improved rendering performance across the game Updated a number of shaders Updated audio profilesGame update6 Oct 2025CVE-2025-59489 FixedFix for CVE-2025-59489 Updated frameworks and shadersGame update24 Dec 2024Update notes for 24/12Relatively small update! · Improved AI edge cases and player detection · Updated to Unity 6 · Removed lengthy intro screen and replaced with splash image · Updated a number of components to be compatible with Unity 6 · Switched renderer for increased performance · Improved player and bot animations to smooth out some situations · Number of other minor bug fixes