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Tim Climpy's Warfair
News
1.0.24
Game update
1.0.24
Tim Climpy's Warfair
· published
3 Apr 2024, 15:55 UTC
All news
Players around this date
Read on Steam
Bug fixes ahoy!
Tweaked outline effect
Improved performance on Library map
Updated Unity framework
Updated shaders
Added stars at night time
Updated Ready Player Me Integration
Tweaked audio engine occlusion
Reduced Bot's volume
Fixed some bots spawning under the floor on El Mondo
Fixed small errors with audio engine
Fixed hole in library map
Fixed issue where anamorphic flares were too great on candles in Library map
Fixed some scopes not rendering correctly
Fixed collider for spine on bots
Fixed an issue where on death, a bot would show an incorrect model on limb removal
Fixed an issue where bots could have their hips blown off, but without the correct effect!
Fixed an issue where bullet casings would not despawn and not spawn when fired
More from Tim Climpy's Warfair
Other announcements
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Game update
6 Oct 2025
1.2.81
Fixed CVE Fixed shader error on Haunted House Fixed incorrect ambient audio on a number of maps Improved rendering performance across the game Updated a number of shaders Updated audio profiles
Game update
6 Oct 2025
CVE-2025-59489 Fixed
Fix for CVE-2025-59489 Updated frameworks and shaders
Game update
24 Dec 2024
Update notes for 24/12
Relatively small update! · Improved AI edge cases and player detection · Updated to Unity 6 · Removed lengthy intro screen and replaced with splash image · Updated a number of components to be compatible with Unity 6 · Switched renderer for increased performance · Improved player and bot animations to smooth out some situations · Number of other minor bug fixes