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System ShockNewsPatch 1.2.18887
Game update

Patch 1.2.18887

System Shock · published 25 Apr 2024, 15:16 UTC

All newsPlayers around this dateRead on Steam

Behold!

Fixed:

  • Fix for 1.1 saves not loading properly on maps with a Loader Bot present.
  • Fix a case where after loading a save the player would remain in a combat state indefinitely.
  • Fix several cases where mission waypoints were showing up incorrectly.
  • Fix for user waypoints not showing up on the map.
  • Fix for Shodan not animating in the final pseudospace sequence.
  • Fix for several effects not rendering properly on the female hacker.
  • Fix vertical spacing issues on subtitle text on certain display configs.
  • Fix for movement inputs sticking when entering and exiting menus.
  • Fix for not being able to throw grenades when jumping.
  • Fix for corpses and limbs being frustum culled while still on the screen.
  • Fix for computer node monitors on Storage not displaying the correct code in certain cases.
  • Fix Reactor region labels on the automap.
  • Fix for cargo lift screen not displaying level transition properly in some cases.
  • Fix for cyberspace FOV interfering with realspace FOV in certain cases.
  • Fix for Diego remaining invisible if staggered while teleporting.
  • Fix for coins sometimes being invisible when dispensed from Credit Machines.

Adjusted:

  • Shotgun reloading will now prioritize small ammo stacks.
  • 'Vaporize All' will ignore existing scrap items.
  • Reduced Avian Mutant health from 125 to 100.
  • Force Diego V3 to reappear when he dies to prevent cases where his corpse would be invisible.
  • Hacking a robot will reduce their awareness by 90% instead of only 50%, but the effect wears off instantly if they are damaged.
  • Hooked up cooldown and disabled states for cyberspace software.
  • Made Decoy and Recall software obey stacking mechanics and consume only one per use.

Added:

  • Added the ability to create messages for user waypoints.
  • Added a health bar for the player in the final pseudospace sequence.
  • Added shortcuts to use Explosives and Consumables on the RB/LB buttons on the gamepad.


In case you missed the latest update, read about it here:
https://store.steampowered.com/news/app/482400/view/4185606994277120701

Thanks again for the players support and helping us reach the vision we've always had for this classic game. We look forward to seeing you insects once more in Citadel Station.
- Your System Shock Team

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