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System ShockNewsParity Patch (v2.1)
Major update

Parity Patch (v2.1)

System Shock · published 20 Mar 2026, 17:07 UTC

All newsPlayers around this dateRead on Steam

System Shock Version 2.1 is officially live across all platforms! Internally, we’ve dubbed this the “Parity Patch.” This update represents a major milestone for System Shock, as we bring every platform onto the exact same version of the game.

A massive thank you to our longtime fans and Kickstarter backers for your continued support and patience while we finalized this update. It’s been quite a journey from the initial crowdfunding days to where we are today, and we truly couldn’t have reached this milestone without you.

Fixes and New Additions for v2.1 

  • Realspace and Cyberspace level design on several Decks refined with balance and lighting tweaks.

  • Gamepad aiming has been refined, including improvements to Aiming Down Sights.

  • Look sensitivity within Cyberspace has been adjusted.

  • Key Bindings menu improvements, including a fix for the "Use Explosives" action.

  • Enhanced dynamic music systems, particularly exploration tracks.

  • Reduced Music and SFX volume while Audio Logs are playing.

  • UI Sound Effects are now affected by the Sound Effects Volume option.

  • The "I'll See You Again, Hacker" Achievement has been fixed.

  • Refined certain textures and audio logs using community mods. Big thanks to Vikxen!

  • Added a slider for MFD cursor sensitivity

  • Fixed the Boot Up and Death BIOS screens on resolutions outside of 1080p.

  • Changed publisher logo

  • Correction of typos and discrepancies in audio logs, emails, and subtitles.

  • Station monitors updating to properly reflect the world state.

  • Added in some additional sound effects for UI interactions and feedback.

  • Lowered cyberstinger health.

  • Addressed multiple errors in Kickstarter Backer ID tags.

-Team Nightdive

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