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HydroneerNewsHydroneer's MEGA PATCH!
Major update

Hydroneer's MEGA PATCH!

Hydroneer · published 5 Apr 2024, 16:54 UTC · build 13948219

All newsPlayers around this dateRead on Steam

To celebrate the launch of the DLC, we're putting out a mega patch for the base game! It's full of commonly requested quality of life improvements, as well as some bug fixes and changes we feel will improve the game!

Hydroneer: Journey to Volcalidus DLC is also out now!
https://store.steampowered.com/app/2659380/Hydroneer_Journey_to_Volcalidus/

The Patch Notes


These changes apply to both the base game and DLC.
You do not need to purchase the DLC for these changes!

Tip: If you're using mods, make sure you disable them! They'll cause the game to crash as they'll be outdated until the mod developers update them.

--- Changes
- New build-snapping while placing build items.
- Lighting is reworked. Shadows are now brighter, making it easier to see in the dark.
- Magnets now do not effect items in pans/buckets etc.
- Water Pipe and Logic Cable optimizations.
- Skip Save and Return to Menu button added to esc menu.
Vehicle Changes:
- Vehicle handling rework, all vehicles now handle better.
- Hydro Roller torque increased.
- A selection of vehicles now allow you to chose which side you exit on, depending on which way the camera is facing.
- Game now saves if the player is inside the vehicle when re-loading a save file.
Logic Changes:
- Added Logic Content Reader, which outputs the total liquid quantity in a Smelter / Ice Melter.
- Logic explosives and mini nuke slight changes to their voxel destruction, now has a ring around the surface.
Storage Changes:
- Coins/Tokens/Seed Bags/Dirt/Cut Veg now stack whilst they're stored by a Truck/Pan/Bucket/etc.
- Empty Soup Bowls can now be stored in pans/buckets.
- Crucible now no longer destroys resources that are entered into it if its already smelting a different type of resource.
- World Map can now be zoomed in on by pressing right mouse button.
- When 'freeplacing' (hold E while carrying items) and using the scroll wheel will now change the distance the item is from the player.
- Freeplacing a shard bar inside a vertical pressure tank is now easier.
- Carts are now wider to make it easier to store large items.
- Screenshot camera can now move faster.
- 'For the King!' quest now requires a shark, not a lobster.
- Added Angled Decorative Pole
Visual Changes:
- Improved outline highlight when looking at items.
- Reworked signposts around the island.
- Purchasing platforms have had a visual overhaul.
- World Map now indicates which direction the player is facing.
- FPS now defaults to 60 FPS instead of uncapped, which increases performance.
- Remodeled Items: Small Furnace, Camp Bed, Greenhouse Flooring, Brush.
- Retextured Items: Blacksmithing Hammer, Construction Mallet, Magnifying Glass, All Pickaxes, All Shovels, All Rakes, Saw, Decorative Pole, Fish Bucket, Fish Trophy, Grinding Wheel, Planter Box, Smelter, Build Windows, Funnel, Tool Rack, Rod Rack, Fancy Bed, Deer Trophy, Logic Button, Fancy Table, Basic Chair, Toolbag, Wall Lantern.
- Tables appearing in stores have reworked textures.
- Tooltips dynamically change size depending on its contents to prevent them from going off screen.
- Keybind tips now appear when entering vehicles.
Controller Changes:
- Controller vehicle movement reworked. Now uses triggers for forward/backward and thumbstick for turning.
- Controller remapped for vehicles.
- Added the ability to move the player camera closer/further away whilst in a vehicle and using a controller.
- Added ability to move building items closer/further away whilst placing them by tapping the R/L shoulder buttons on controller. (Like mouse scroll wheel)
- Increased the controller right thumbstick default sensitivity X axis by 2x.

--- Fixes
- Carrying pans / bucket / similar storage items, AND trucks will no longer heavily reduce frame rate when moving large amounts of items.
- Removed issue with tears appearing in diggable terrain.
- Removed issue with saves sometimes taking an extended time to complete.
- Optimizations on drills.
- Logic Saw Hook can now cut bars in both directions as intended, it also hooks properly.
- Items no longer fly in a random direction when removing them from the Hydro Quad (Thanks Roboticaust for finding the cause of this one!)
- When un-successfully stealing an item in the store, it'll no longer still appear in your hand whilst in screenshot camera or on vehicles.
- Logic Keypad will no longer forget what its outputting when its picked up.
- Logic Flip Hook now reads '000000000' as '0', and will flip it accordingly.
- Logic Keypad/Button no longer fails to work after loading if it was purchased on a pallet.
- Construction Hammer and Magnifying Glass no longer clips through the tool rack.
- Flight Cap no longer prevents Magnifying Glass or Gravity Wand from working.

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