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Septaroad VoyagerNewsPatch Notes 27 February 2024
Game update

Patch Notes 27 February 2024

Septaroad Voyager · published 27 Feb 2024, 16:07 UTC

All newsPlayers around this dateRead on Steam

Today we added the following:

  • Force the game to load post process settings. In some cases the game would load without post process settings and effects such as the Sobel edge outline, vignette, and bokeh blur were not showing correctly.
  • Better camera transitions. In some cases, when transitioning between levels, or when starting a new character, the camera would glitch to a location that is not meant to be seen in the game. We now have a fix for that. This has to be set up manually for each case of a character- or level-transition, so we will keep our eyes open for other places where this happens.
  • Character customizer menu now fully supports default characters, for one default gender, or for characters who can be changed to a different gender.
  • Character customizer supports different starting equipment loadouts, different starting character classes, and different starting abilities. This is necessary for the upcoming campaign where different characters start with different equipment and abilities.
More from Septaroad Voyager

Other announcements

All news
In-game event30 Sep 2024Early Access Developments September 2024Hi everyone. We have some difficult news to break to you. But since we believe in open and honest communication with our community, here we go: Septaroad Voyager's sales have not been meeting expectations. Our development team has obligations to meet, and so development is going to have to take a back seat to other full-time jobs. Our lead developer Nathaniel spent most of September looking for…In-game event29 Aug 2024Early Access Developments August 2024Hi everyone. As promised, we are updating you again at the end of the month with our progress on Septaroad Voyager. In July we released the prologues to all seven characters in the main campaign. In August we took your feedback (and there was a lot of it!) and we have been trying to improve and balance the game. We also added treasure chests and resource nodes for mining and herbalism, and we i…Game update14 Aug 2024Patch notes 14 August 2024Based on player feedback, we have adjusted the following: · Area-of-effect attacks are now faster and they do more damage. · Turkeys now do untyped damage, instead of sword damage. Characters weak against sword damage were taking too much damage from an early-game enemy. Overall turkey attack power was also reduced. · Skill points and experience points earned through combat have been adjusted.…