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Rum & GunNewsPatch 1.6.10 - The Leviathan
In-game event

Patch 1.6.10 - The Leviathan

Rum & Gun · published 27 Feb 2024, 00:48 UTC

All newsPlayers around this dateRead on Steam

Ahoy, mateys!
Originally I wanted to release all of the remaining story in one patch, but a level-breaking bug forced my hand. So, get ready to reconquer the Citadel Docks . It's a real AAAA experience!

Another secret map has been added just before the Haunted Landing. You'll need a torch to see anything, but it contains a very special violin... (spoiler, it plays a different song)

Other changes:
- Rune upgrades are now limited to (hero level * 2 + 10)
- New unique hat: you can get it from the Extinct Avenger optional boss fight.


- New secret boss in the Uncharted Tunnels. The map has been also changed in other ways.


- New creature: Sadistic Magpie. Replaces Redgulls in the Mudskipper Grove.


- Added Cave Hermit unit type - a variant of the Irritated Hermit
- Replaced elementals with mudskippers in the Sinking Fort
- Added a special quest item to summon the Emerald Queen.
- Bloody water now has custom splash texture


- Zone select menu now opens current act world map.
- Current map's name has different color on zone select map
- Enemy ships drop a Bag of Winds on death
- Added step sound for Toad Tyrant
- Added bloodfall doodads to some maps
- Added decay time to lava and ice rolling projeciles (and they 'fall down' on cliffs)
- Ice ball projectiles are now growing as they roll
- Added Drunken Tentacle and Drunken Parasite unit types
- Damage marker blood splat has been darkened
- Increased damage of Kraul zombie boss
- Removed hit streak laser effect. For now.
- Tweaked Yacht and Galleon model uvs
- Improved UVs for brick dome doodad
- Small tweak to ship texture
- Fixed: invalid level exit on Misson's Lagoon.
- Fixed: reflected bullet damage was scaling with monster damage factor
- Fixed: Weapon Throw no longer removes itself from the spell bar
- You can now kick during weapon throw instead of using your fist
- Fixed: Explosive Parasite didn't work on Revolvers and Handguns
- Fixed: alert circle affected dead units
- Fixed: Dead towers now have animated shadow

That's all for now. As always, please report any bugs you find. If all goes well, next time Act IV will finally be finished, and the full release will be within reach. Until then, smooth sailing.

Borington

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