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Love Exalt 8372NewsUpdate 0.5.0, End of Act 1
Major update

Update 0.5.0, End of Act 1

Love Exalt 8372 · published 5 Apr 2024, 17:55 UTC

All newsPlayers around this dateRead on Steam

Welcome to Love Exalt 8372, update 0.5.0: the end of act one.

We went completely bananas for this update!! With the death of at the end of Scene 4, the gang was left in limbo… but immediately, upon the start of Scene 5, they launch an investigation into ’s death. Is there really a killer hiding among them? If there is… who killed ?! And WHY?

Please take good comfort and enjoyment in this luxurious swath of free content!! Now that the game is almost certainly double digit hours of playtime, we plan to raise the price to $10 or so. For now, though, buy it up at the $5 price while you can!!

Act 1 Scene 5: Deductive Frenzy

  • Ended Act 1 with a massive, sprawling finale scene– 5,826 lines long, more than double the length of Act 1 Scene 4
  • New interlude with three mini-scenes
  • 12 new lore bits

New 3D Game Mode

  • Massive new way to experience the story, with a new game mechanic tied directly to character dialogue!!
  • IKIKIKIKIKI

Audio

  • 8 general story sound effects
  • 7 new sound effects and three sfx sets for the new game mode
  • 21 new music tracks!!! Thank you very much Leonovsky, Tay, and Johnie

Animations

  • New story animation (about two thirds into the new scene)
  • New “Clue Get!” animation
  • Tons of new assets and animations for the new game mode

Art

  • 4 new Chef & Healer duo sprites, plus a ton of edits, found at the end of the new scene
  • 4 new CGs
  • 9 new backgrounds
  • Added sprites for Chef’s mom, Seer (she appears in Act 1 Interlude 1)
  • Added a new sprite for Tank, Guardian, and the Officiary
  • Added 5 sprites for Imp
  • Added 9 sprites for Chef
  • Added 12 sprites for Healer
  • Alternate spriteset for Healer
  • Alternate spriteset for Mimi
  • Alternate spriteset for Dancer
  • Alternate spriteset for Pet
  • Most of these are edits of existing sprites, but there are lots of totally new ones too!
  • New Rainbow Mage badge, and two badge edits

Minor Changes

  • New secret achievement in the Inventory!
  • Added some more music to Scene 1, Scene 2, and Scene 3
  • Added Discord and Steam rich presence: shows which chapter you are reading, progress in some minigames, and how many badges you dropped in the main menu
  • Added the ability to return to your place in the story if you accidentally open the Scene Select menu, added save support for this too
  • Refactored save files without breaking old saves!
  • Doubled the speed of emotional effects (flowers, spirals, etc)
  • Fishing minigame has been balanced to be a bit more forgiving, you will now lose progress 30% slower
  • Updated Godot and GodotSteam to 4.2.1
  • Softened the extremely loud and obnoxious slider sound effect in the settings menu
  • Increased the size and alignment of the nameplate to fit some new, longer names
  • Made the Veil labyrynth lenght random
  • Adjusted item drops to be more frequent
  • Added a teleport that puts you directly at the three-way in A1S1 (thanks Askareth for noticing this)

Fixes

  • Fixed a golf minigame bug where the ball could fly through the wall (thanks @kemonopriestess on Discord! <3)
  • Fixed some missing/stray pixels on Healer and Imp portraits
  • Nerfed Guardian’s booba
  • Fixed extra finger on one of Guardian’s sprites
  • Fixed many small text errors (missing X’s in Deadghost’s dialogue, missing character name highlights, mentions of hands instead of paws)
  • Fixed one of Never’s sprites being unclickable
  • Adjusted multiple choice mode to fit more text
  • Lore fix for one of the Scene 3 lore bits

As always, thanks for playing!!

– Veki & Vaartis

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Major update10 Dec 2025Update 0.9.0, Abject MitosisIt's been over a year since Act 2 began, and now the end encroaches upon us. In the last scene, the passengers suffered perhaps their greatest loss yet. Will they pull together, now, and establish a fragile rule of civility? Or will things get even worse-- even faster?! ACT 2 SCENE 4: ABJECT MITOSIS · Another mega blast 'o content straight to your dome piece!! · The biggest scene so far... agai…Major update17 Jul 2025Update 0.8.0, Throne of AttritionAct 2 Scene 3: Throne of Attrition · The final four players will now face each other down in the hot haze of the final phase. · One of the longer scenes!! Juicy!!! · Packed full of development and massive payoff!! · Seriously we're proud of this one Act 2 Interlude 3: Chocolate, Mildew, Spiders · Two core story paths (things will make sense without them still, but they provide answers to many q…Major update14 Feb 2025Update 0.7.0, The Advent of the ChatAct 2 Scene 2: Closed System WAHOO!!! A brand new shiny chunk of content!! Act 2 takes its first big step forward with some huge plot revelations, some tender conversations, and a complex, strategical free-for-all board game. But what is the gang fighting for?? Do they stand to win the key to victory... or to lose one of their fellow passengers forever? The interludes are much more fleshed out…