Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Love Exalt 8372NewsUpdate 0.7.0, The Advent of the Chat
Major update

Update 0.7.0, The Advent of the Chat

Love Exalt 8372 · published 14 Feb 2025, 16:18 UTC

All newsPlayers around this dateRead on Steam

Act 2 Scene 2: Closed System


WAHOO!!! A brand new shiny chunk of content!! Act 2 takes its first big step forward with some huge plot revelations, some tender conversations, and a complex, strategical free-for-all board game. But what is the gang fighting for?? Do they stand to win the key to victory... or to lose one of their fellow passengers forever?The interludes are much more fleshed out and fancy this time around, so be sure to check them all out!! Thanks for playing!!

New mode for the next Third Rule Game

  • With extensive sprites and animations and sfx to show the moves being made!!

New Chat dialogue mode

  • Unique Animal Crossing style voice blips for all characters!!

  • Shake animation for IMPACTFUL chat messages

Audio

  • 5 new sfx

  • Hail (ambience track) (1 variant)

  • Transitive Thought (5 variants)

  • I Know Your Name (2 variants)

  • False Conductor (3 variants)

  • Dead Anthem (2 variants)

  • Pre-boarding (2 variants)

Items

  • Added particle effect when flowers grow a stage

  • Added watering flowers particle effect

  • Three new flowers for da Garden!

  • Added 15 badge items! More information on the classes of the characters, what they’re best at, and which archetype they fall under!!

  • New Badges item category

  • Colored text for inventory item descriptions (used for badges)

  • Story-based item drops at key moments (used for badges)

  • Extanded the Inventory height a bit for more vertical juice

Art

  • 7 sprites for the debut of a very often-mentioned side character

  • Pet + ??? textbox sprite (Pet + ???) (9 variants)

  • New violet/blue glow background

  • Aeronaut textbox sprite

  • The Slope <–> Daemort textbox sprite

  • Dark Cabin background edit

  • Dining Cabin background edit

  • Train Station background edit

  • Cupboard background edit

  • Class Archetypes textbox image

  • Chef edit

  • Healer edit

  • Imp edit

  • 2 Pet edits

  • 4 Derebella edits

  • Seer edit

  • Ficcie + Pet combo edit

  • Deadghost + Pet combo edit

  • Three new CGs (two by Francis, one by ChenzRei! Epic art guys!!)

Polish

  • Enabled Scene Select from anywhere in the game, even during a new scene

  • Added the ability to view the update messages for all previous updates! You can find them in the Scene Select

  • Added 5 new animations for character sprites: Fall, Land, Rise, Twitch, and Rocketship

  • Shortened Veil labyrinth minigame (when you move the ball through the maze) by about 30% so it doesn’t destroy the pacing of the scene quite as badly

  • Slightly lowered Veil timer to compensate for the shorter map lengths

  • Added fullscreen mode in settings

Secrets

  • Added Japanese font and license :3

  • Added a secret to the main menu

  • Added two special secret codes you can type in on the main menu

  • Added a rare 1% chance secret during the fishing minigame (also can be enabled permanently with a main-menu secret keyphrase) (+click particles)

  • Enabled secret cheat code menu we’ve been using for dev

Bugs/Cleanup

  • Fixed typos, missing colors on character names, missing Deadghost X’s, and tons of tiny malignments from A2S1: The Ball Scene and other scenes too!

  • Fixed missing pixel on sad Pet sprite

  • Removed font size option :( It was causing things like textbox sprites to be misaligned for some players!!

  • Fixed a plothole in Scene 4 (Tank mentions the axe trap, but during the trial everyone says he never mentioned it)

  • Prevented earsplitting chaos noise when starting a game after flooding the main menu with badges

  • Fixed Counter/Concur trial sfx being set to Music volume

  • Fixed music player issue where the first stage of Godstepper was assigned to stage 2 as well

THANKS FOR PLAYING EVERYONE~!!! <33

More from Love Exalt 8372

Other announcements

All news
Major update10 Dec 2025Update 0.9.0, Abject MitosisIt's been over a year since Act 2 began, and now the end encroaches upon us. In the last scene, the passengers suffered perhaps their greatest loss yet. Will they pull together, now, and establish a fragile rule of civility? Or will things get even worse-- even faster?! ACT 2 SCENE 4: ABJECT MITOSIS · Another mega blast 'o content straight to your dome piece!! · The biggest scene so far... agai…Major update17 Jul 2025Update 0.8.0, Throne of AttritionAct 2 Scene 3: Throne of Attrition · The final four players will now face each other down in the hot haze of the final phase. · One of the longer scenes!! Juicy!!! · Packed full of development and massive payoff!! · Seriously we're proud of this one Act 2 Interlude 3: Chocolate, Mildew, Spiders · Two core story paths (things will make sense without them still, but they provide answers to many q…Major update31 Aug 2024Update 0.6.0, The Beginning of Act 2Act 2 Scene 1: The Ball Scene! · *takes you by the paw* Let's begin Act 2 together, okay?? <3 · A gigantic scene, similar in length to S4 · Tons of new art, music, sfx, and animations!! · 19 lore bits for the new scene (more than any other!) New Success/Failure Effects · A cool animation will now play when you win or lose a minigame · New sfx for both as well Added Shield items · Automatically…