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Never Mourn Art BookNewsContent Update #1
Major update

Content Update #1

Never Mourn Art Book · published 21 Jun 2024, 17:10 UTC

All newsPlayers around this dateRead on Steam

Greetings!
The first content update is here!
So... What's new?

FEATURES:


MAP:

Irea will still be lost, but with choices.
We want you to be able to take educated decisions when picking a room.
Planning things should be rewarding and allow you to have an overall smoother experience.

EVENTS:

Events are a cool new way to gamble get rewards.
This system will allow us to introduce new mechanics and narration along the way.
Be careful, being cursed will definitely have consequences.

NEW SHRINE TYPE:


You can now promote your Greater Monsters to Elite.
You will have more incentives to keep your precious Behemoth alive (yes, we know they are doing fine on their own).


OTHER MODIFICATIONS:

CONTENT:


- 1 new monster
- 3 new spells
- 3 new room types
- 15 new Enchantments,
- 22 new Spell modifiers

REWORKS:


Healing Touch can now be cast without a target, it should now be a reliable way to heal yourself.

Read the Bones and Fuel for the Cause no longer reduce the cooldowns of your abilities by a flat amount but grants "Focus", a buff that increases your cooldown recovery.

Swift Slice's Sanguine Rebirth modifier has been changed: It now raises Lesser Monsters killed with Swift Slice.

BUGFIX:


Fixed an issue that would cause dead monsters to prevent a room from completing.
Heavily improved performances of monster's AI, specially in the late game.
Reduced the memory usage of several effects.
Fixed several other little bugs.

As always we will keep an eye on the balance of things and do some hotfixes in the following days if necessary.


PLEASE TAKE NOTE :


You will probably encounter problems if you continue a run you started on the old patch. We apologize for the inconvenience. You should be able to get in and walk in the mist in order to get your precious experience at least. ;)

Thank you for your support!

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