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Ascending InfernoNewsAlpha Patch 1.5
In-game event

Alpha Patch 1.5

Ascending Inferno · published 12 May 2024, 12:47 UTC · build 14341488

All newsPlayers around this dateRead on Steam

Summary:
· New music!
· Dialogue system and narrative secret rooms!
· Ball cam!
· Tons of optimisation and performance improvement!
· Tutorial visual revamp!
· Training grounds are now unlocked!
· And so much more 👀👀👀👀

Details:
New Music Tracks in Limbo and Lust.
These tracks aren’t finished but should convey the vibe we’re going for.

New Dialogue System.
New system in place for our main narrative beats. For players who want to dive deeper into the narrative and the character dynamics between Dani and Vincent, we have hidden the narrative behind secret rooms and areas. Be on the lookout for these secret rooms.

Ball Cam.
You now get front row seats to your mistakes! Now, whenever Vincent is off screen, a camera will appear in the top right to show where he is.

NOTE: This is a high performance cost feature, as it’s essentially rendering the game twice to function. Ball Cam is currently switched off by default, but you can enable it in the settings if you would like to try/ you have a powerful PC.

Tutorial Visual Revamp.
Our tutorial section has been somewhat of the unloved child of the game. It’s now had a visual revamp that brings it in line with our other levels and as a result is much prettier! (We love it now we swear!!)

Tons of Optimization
There are way too many to count! Across the board you should see higher performance and FPS. As well as our graphics settings have had an overhaul with a lot more love given to lower end systems whilst still passing the Oppolyon vibe check. (Even on low settings the game looks real nice)

The Training Grounds
The training grounds are a way of practising levels that you have already completed in the main game, access them from the main menu and good luck trying to beat your PBs!

More from Ascending Inferno

Other announcements

All news
In-game event24 Jun 2026Patch 1.5.2Hello, Its been a while! Firstly, I wanted to welcome all our new players that have joined us from the Football Fiesta sale! Good luck on Ascending Inferno, its a tough challenge but a rewarding one too! This patch will hopefully make the challenge a little more enjoyable too! We've had some behind the scenes changes to the engine since the last update, so we are hoping to see some performance…Game update30 Dec 2025Update 1.5.1 (Unstuck & Balance Update)Limbo Checkpoint Limbo has received an additional checkpoint in the throne room! This should help newer players get the hang of the chandeliers! Lust Checkpoint Lust has also received a checkpoint after the rave room! You no longer have to fear losing the entire biome in progress if you can beat the final room. Unstuck Ever found yourself or Vincent stuck in some geometry that you can't escape?…Major update10 Jul 2025Ascending Inferno v1.5 and Japan LaunchJapanese Localisation: Ascending Inferno is now fully playable in Japanese! Special thanks to PINION and Rié Ihara for localising the game and bringing Ascending Inferno to the Japanese market! To our Japanese Players: We hope you enjoy the game, and maybe one of you will be able to finally dethrone Stepogear for the fastest speed-runner! Level Redesigns: Every level in Ascending Inferno has re…